using AibisDream.Utility; using UnityEngine; using UnityEngine.UI; namespace AibisDream.UI { public class StartPanel : MonoBehaviour, IUIPanel { public bool IsOpen => gameObject.activeSelf; public bool IsCloseable => false; #region 开启和关闭 public void Show() { gameObject.SetActive(true); } public void Hide() { gameObject.SetActive(false); } #endregion private void Awake() { RegisterButton(); } private void RegisterButton() { // 开始界面按钮 var tabs = transform.Find("Tabs"); tabs.Find("Start").GetComponent