using System; using AibisDream.Utility; using TMPro; using UnityEngine; using UnityEngine.UI; namespace AibisDream { public class LanguageItem : AbsFormItem { public override FieldType FieldType => FieldType.Select; #region 索引 private TMP_Text _showText; private Button _leftBtn; private Button _rightBtn; #endregion #region 数据 [Header("可选项")] public UIFormOption[] options; private int _curIdx; #endregion protected override void InitField() { var field = transform.Find("Field"); _showText = field.Find("ShowText").GetComponent(); _leftBtn = field.Find("Left Btn").GetComponent