using UnityEditor; using UnityEngine; namespace AibisDream.SystemEditor { [CustomPropertyDrawer(typeof(TalkSceneSoAttribute))] public class TalkSceneSoDrawer : PropertyDrawer { public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { } public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { return 0; } } }