using UnityEngine; using TMPro; using UnityEngine.UI; using UnityEngine.Localization.Components; public class ClueItem : MonoBehaviour { public Image clueImageUI; public TMP_Text categoryText; public LocalizeStringEvent nameText; public GameObject stateText; [HideInInspector] public bool used=false; private Clue clueData; public GameObject finished; public void Setup(Clue clue) { clueData = clue; if(used) { clueImageUI.color=Color.grey; stateText.SetActive(true); } clueData.Display(this); } public Clue GetClueData() { return clueData; } }