using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; namespace VolFx { [AddComponentMenu("")] public class VolFx_SetUrpAsset : MonoBehaviour { public UniversalRenderPipelineAsset _urp; // ======================================================================= private void Start() { QualitySettings.renderPipeline = _urp; } } }