using UnityEngine; namespace AibisDream.Utility { public static class GlobalVariableKit { public static bool IsPlugHighLight { // get => !(StorageSystem.Instance.TryGetValue("$global.IsPlugHighLight", out bool res) && res); // set => StorageSystem.Instance.SetValue("$global.IsPlugHighLight", !value); get => false; set => Debug.Log(value); } public static bool IsCordHighLight { // get => !(StorageSystem.Instance.TryGetValue("$global.IsCurdHighLight", out bool res) && res); // set => StorageSystem.Instance.SetValue("$global.IsCurdHighLight", !value); get => false; set => Debug.Log(value); } } }