using UnityEngine; namespace AibisDream { public class DialogBox : DialogBoxBase { [SerializeField] protected GameObject choiceButton; private void Start() { // 初始化选择按钮 choiceButtonPrefab = choiceButton; // 注册Viewer DialogCanvasManager.Instance.RegisterDialogView(DialogViewType.OldBox, this); gameObject.SetActive(false); } protected override void OnDialogViewerDestroy() { DialogCanvasManager.Instance.UnregisterDialogView(DialogViewType.OldBox); } } }