using System.Collections; using AibisDream.FixSystem; using DG.Tweening; using Yarn.Unity; namespace AibisDream { public static class EngineYarnCommand { // 打开引擎盖 [YarnCommand("open_engine_cover")] public static IEnumerator OpenEngineCover() { var engineSystem = FixSystemCenter.SystemDic.Get(); yield return engineSystem.OpenCover().WaitForCompletion(); } // 打开引擎盖 [YarnCommand("close_engine_cover")] public static IEnumerator CloseEngineCover() { var engineSystem = FixSystemCenter.SystemDic.Get(); yield return engineSystem.CloseCover().WaitForCompletion(); } } }