using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using Yarn.Unity; namespace AibisDream { public class AudioView : DialogueViewBase { public override void RunLine(LocalizedLine dialogueLine, Action onDialogueLineFinished) { base.RunLine(dialogueLine, onDialogueLineFinished); } public override void RunOptions(DialogueOption[] dialogueOptions, Action onOptionSelected) { base.RunOptions(dialogueOptions, onOptionSelected); } public override void InterruptLine(LocalizedLine dialogueLine, Action onDialogueLineFinished) { base.InterruptLine(dialogueLine, onDialogueLineFinished); } public override void DismissLine(Action onDismissalComplete) { base.DismissLine(onDismissalComplete); } public override void UserRequestedViewAdvancement() { base.UserRequestedViewAdvancement(); } } }