using System.Collections; using UnityEngine; using Yarn.Unity; namespace AibisDream { public static class EngineYarnCommand { // 打开引擎盖 [YarnCommand("open_engine_cover")] public static IEnumerator OpenEngineCover() { Debug.LogWarning("打开引擎盖命令已废弃,请尽快删除"); yield break; } // 打开引擎盖 [YarnCommand("close_engine_cover")] public static IEnumerator CloseEngineCover() { Debug.LogWarning("关闭引擎盖命令已废弃,请尽快删除"); yield break; } } }