using System.Collections; using System.Collections.Generic; using UnityEngine; namespace AibisDream { public class DriverProfile { public string Name; public int MinA, MaxA; public int MinP, MaxP; public int MinR, MaxR; public int MinE, MaxE; public int MinT, MaxT; public string YarnFile; public bool Matches(int A, int P, int R, int E, int T) { return A >= MinA && A <= MaxA && P >= MinP && P <= MaxP && R >= MinR && R <= MaxR && E >= MinE && E <= MaxE && T >= MinT && T <= MaxT; } } }