using TMPro; using UnityEngine; namespace AibisDream.UI { public class TerminalRecordItemView : MonoBehaviour { [SerializeField] private TMP_Text actorNameText; [SerializeField] private TMP_Text lineText; public void Init(LineInfo lineInfo) { if (actorNameText != null) { actorNameText.text = lineInfo.character.GetActorName(); } if (lineText != null) { lineText.text = lineInfo.GetRecordLine(); } gameObject.SetActive(true); } } }