using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MeadowGames.UINodeConnect4.Extension { /// /// label port0.node : port1.node /// public class StartPlusEndNodeIDsRule : ConnectionLabelRule { public override void ExecuteRule(Connection connection) { connection.SetLabel(connection.port0.node.ID + " : " + connection.port1.node.ID); } } }