using System.Collections.Generic;
using System.Linq;
using DG.Tweening;
using UnityEngine;
namespace Dott
{
public partial class DOTweenCallback : IDOTweenAnimation
{
float IDOTweenAnimation.Delay
{
get => delay;
set => delay = value;
}
float IDOTweenAnimation.Duration => 0;
int IDOTweenAnimation.Loops => 0;
bool IDOTweenAnimation.IsValid => true;
bool IDOTweenAnimation.IsActive => true;
bool IDOTweenAnimation.IsFrom => false;
bool IDOTweenAnimation.CallbackView => true;
string IDOTweenAnimation.Label => string.IsNullOrEmpty(id) ? "Callback" : id;
Component IDOTweenAnimation.Component => this;
public IEnumerable