%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: SpriteInteractionHint m_Shader: {fileID: 4800000, guid: a34fe9b6eef27da488f084be707ba0e9, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: _PulseSteps m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaThreshold: 0.051 - _EdgeSoftness: 0.095 - _FillPulseStrength: 1 - _InnerEdgeBias: 0.227 - _Intensity: 1 - _OutlineWidth: 1 - _PulseMin: 0.172 - _PulseSpeed: 2.2 - _PulseSteps: 4 - _SweepAngle: 0.35 - _SweepDuration: 1.5 - _SweepInterval: 1.8 - _SweepStrength: 0.12 - _SweepWidth: 0.1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _OutlineColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: []