Commit Graph
5 Commits
Author SHA1 Message Date
bottlefish 0bcdcba8a1 fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。

Made-with: Cursor
2026-03-12 15:24:46 +08:00
bottlefish 8f396419f3 refactor(huoshan): 重构旋钮和摇柄控制器交互系统 2026-02-26 17:17:42 +08:00
bottlefishandCursor 79b9102243 feat(sales): 销售模块深入,发条-滑片协调与阶段事件
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-13 20:13:14 +08:00
bottlefishandCursor 743687e757 feat(sales): 发条控制器增强 - 环轨道、returnDuration、Gizmo、interactionCollider
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-13 16:58:28 +08:00
bottlefishandClaude Opus 4.6 99f972820e feat(系统): 新增销售系统交互控制器
实现销售系统核心交互组件:
- CrankController: 曲柄/旋钮控制
- KnobController: 旋钮交互逻辑
- ProcessorLightController: 处理器灯光控制
- SalesYarnCommand: Yarn 命令集成
- SliderController: 滑片控制器

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 18:48:44 +08:00