 bottlefishandCursor
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046b1a9efb
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fix(memory): 优化彩色褪色扫光并复位拉杆视觉
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 17:41:46 +08:00 |
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 bottlefishandCursor
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845f46b924
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fix(memory): 记忆结束增加短闪雪花过渡
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 01:20:04 +08:00 |
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dingyuntian
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3ed84f79b1
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refactor(punchtape): 打孔带数据改为Catalog定义驱动并迁移脚本目录
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2026-07-20 02:10:24 +08:00 |
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bottlefish
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6469a6b746
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fix(fix-system): 优化记忆调节接近目标视觉反馈
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2026-07-06 14:49:42 +08:00 |
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 bottlefishandCursor
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a1d972c074
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fix(memory): 放宽调频成功判定阈值
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-02 19:09:12 +08:00 |
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 bottlefishandCursor
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f3c3994f5c
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fix(memory): 调频 shader 不可用回退 Volume 并绑定场景引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-02 17:56:41 +08:00 |
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 bottlefishandCursor
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d6e7afe4b3
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fix(memory): 增强记忆调谐清晰度与扭曲表现
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 21:12:51 +08:00 |
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 bottlefishandCursor
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6f8e306fb6
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art(memory): maskTexture 迁入 Feature_Memory/Render
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:12 +08:00 |
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 bottlefishandCursor
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4fa3aac335
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art(memory): overlay 笔刷迁入 Feature_Memory/Art/Overlay
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:04 +08:00 |
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 bottlefishandCursor
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f35edeabe8
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feat(memory): 搜索 overlay 遮罩与调频目标采样优化
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:39:26 +08:00 |
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 bottlefishandCursor
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d001c824a0
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feat(memory): 暴露滑条起始值与最大值供目标采样
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:39:08 +08:00 |
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bottlefish
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268bdd19d9
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feat(fix-system): 支持记忆画面使用UI显示
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2026-06-29 22:57:14 +08:00 |
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bottlefish
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814b659c39
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feat(fix-system): 迁移记忆调频到精灵材质
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2026-06-29 22:23:10 +08:00 |
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dingyuntian
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1e60b0005e
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Merge branch 'develop' into 记忆检查shader优化
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2026-06-29 17:52:47 +08:00 |
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bottlefish
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a36dc7c003
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Fix mobile render texture black screens
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2026-06-29 16:34:26 +08:00 |
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bottlefish
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43465e8f34
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feat: add memory tuning sprite shader
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2026-06-26 23:59:10 +08:00 |
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dingyuntian
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07850fcf1c
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feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机
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2026-06-22 19:02:52 +08:00 |
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dingyuntian
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98fa5e5474
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fix: 移除废弃YarnCommand适配YarnSpinner 3.2
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2026-04-23 11:56:01 +08:00 |
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dingyuntian
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442e419f80
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fix(fix-system): 修复记忆修复滑条交互与 Timeline 状态冲突
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2026-04-19 14:59:16 +08:00 |
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dingyuntian
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778529e745
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refactor(fix-system): 重构 MemoryProcess 并提取 MemorySlider 组件
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2026-04-15 22:22:39 +08:00 |
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dingyuntian
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2f1ee81f6c
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chore: 迁移记忆系统资源到 Feature_Memory 目录
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2026-04-15 22:22:21 +08:00 |
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dingyuntian
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6ee319ab4f
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feat(fix-system): 重构打孔带流程并接入新收藏与插槽系统
Made-with: Cursor
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2026-03-30 15:56:55 +08:00 |
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dingyuntian
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9a9645dfec
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feat: 使用 ResourceSystem 异步加载精灵与关卡配置
Made-with: Cursor
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2026-03-27 15:42:46 +08:00 |
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bottlefish
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6a32cc3f24
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提交
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2025-09-01 21:25:54 +08:00 |
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bottlefish
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f9807d06d2
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暂时把拉条音频停掉
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2025-06-26 16:43:42 +08:00 |
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bottlefish
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24773dbc56
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提交
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2025-06-26 14:20:15 +08:00 |
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dingyuntian
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fe3b907d12
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问题修改
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2025-06-11 19:15:15 +08:00 |
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dingyuntian
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83d606cf1f
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问题调整
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2025-06-10 22:19:48 +08:00 |
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bottlefish
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123e60e176
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添加音效
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2025-06-05 20:26:52 +08:00 |
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dingyuntian
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68f3e327f1
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本地化
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2025-05-19 21:13:41 +08:00 |
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bottlefish
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6dc1abc958
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接入火山情绪模块深入
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2025-05-14 15:35:28 +08:00 |
|
dingyuntian
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98391fc753
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资源位置转移
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2025-03-21 21:52:38 +08:00 |
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dingyuntian
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a6d5c91907
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旧资源清理
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2025-03-21 15:31:50 +08:00 |
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bottlefish
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e9c37bc50f
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记忆模块功能加入
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2024-10-25 00:57:56 +08:00 |
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bottlefish
|
d037457701
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过程版本存档
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2024-10-10 12:46:34 +08:00 |
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