bottlefish
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6a029bfeb4
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fix(huoshan): 重构记忆放映失真效果
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2026-07-26 13:03:58 +08:00 |
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 bottlefishandCursor
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c16e9d06ee
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fix(huoshan): 修复记忆淡入被noise遮挡并恢复材质失真交接
进记忆前保留 glitch_transition noise,begin 时透明淡出并改由 HuoshanMemory 材质承接轻微失真;记忆渲染进 HuoshanScreen 以进入 VolFx 合成。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 23:26:56 +08:00 |
|
 bottlefishandCursor
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d4429deddc
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art(huoshan): 压低高档雪花并保留故障底
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 18:29:01 +08:00 |
|
 bottlefishandCursor
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cfacff9943
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art(huoshan): 屏幕glitch改荧光体并支持愤怒红
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 17:28:35 +08:00 |
|
 bottlefishandCursor
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a1afc021f1
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art(huoshan): 重做屏幕glitch为坏电视故障语汇
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 16:06:09 +08:00 |
|
 bottlefishandCursor
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042785e3dc
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art(huoshan): 调整记忆shader表现
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 15:57:10 +08:00 |
|
 bottlefishandCursor
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e2461ff0e5
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feat(huoshan): 新增屏幕glitch shader与强度驱动
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 15:56:41 +08:00 |
|
 bottlefishandCursor
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84f5cf2346
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feat(huoshan): 添加真话聚合与真假闪切演出命令
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-23 23:48:15 +08:00 |
|
 bottlefishandCursor
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5a59d6c876
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art(huoshan): 添加记忆演出贴图与材质着色器
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-23 18:53:35 +08:00 |
|
 bottlefishandCursor
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046b1a9efb
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fix(memory): 优化彩色褪色扫光并复位拉杆视觉
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-21 17:41:46 +08:00 |
|
 bottlefishandCursor
|
870f914950
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fix(memory-shader): 补齐 UI Stencil 并修复 aspect 计算
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-02 19:03:37 +08:00 |
|
 bottlefishandCursor
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bd94302714
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fix(memory-shader): 修复调频模糊导致 alpha 变透明并优化移动端采样
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-02 17:56:33 +08:00 |
|
 bottlefishandCursor
|
d6e7afe4b3
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fix(memory): 增强记忆调谐清晰度与扭曲表现
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 21:12:51 +08:00 |
|
bottlefish
|
814b659c39
|
feat(fix-system): 迁移记忆调频到精灵材质
|
2026-06-29 22:23:10 +08:00 |
|
bottlefish
|
43465e8f34
|
feat: add memory tuning sprite shader
|
2026-06-26 23:59:10 +08:00 |
|
dingyuntian
|
ef8893ce97
|
时间流转
|
2026-02-08 21:48:16 +08:00 |
|
dingyuntian
|
7464cd8b6c
|
更新
|
2026-01-22 18:16:11 +08:00 |
|
dingyuntian
|
4f7dece3ca
|
线条切割
|
2025-05-02 14:30:04 +08:00 |
|
dingyuntian
|
1807699ca5
|
边缘
|
2025-04-29 19:31:24 +08:00 |
|
dingyuntian
|
b47e96ea9e
|
模块拆除功能
|
2025-04-22 17:07:31 +08:00 |
|