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@@ -123,6 +123,11 @@ NavMeshSettings:
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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--- !u!4 &120915747 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 3464828912861393548, guid: 67658af7714634d45a2aa8f958ea21fd, type: 3}
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m_PrefabInstance: {fileID: 4077561020806840184}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &519420028
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GameObject:
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m_ObjectHideFlags: 0
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@@ -255,11 +260,11 @@ Transform:
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m_GameObject: {fileID: 519420028}
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serializedVersion: 2
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m_LocalRotation: {x: 0.46243212, y: -0.0066541713, z: 0.0034705873, w: 0.88662297}
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m_LocalPosition: {x: -0.19, y: 11.26, z: -8.4}
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m_LocalPosition: {x: -0.46, y: 11.26, z: -8.4}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 120915747}
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m_LocalEulerAnglesHint: {x: 55.09, y: -0.86, z: 0}
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--- !u!114 &519420033
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MonoBehaviour:
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@@ -439,7 +444,10 @@ PrefabInstance:
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedGameObjects:
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- targetCorrespondingSourceObject: {fileID: 3464828912861393548, guid: 67658af7714634d45a2aa8f958ea21fd, type: 3}
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insertIndex: 0
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addedObject: {fileID: 519420032}
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 67658af7714634d45a2aa8f958ea21fd, type: 3}
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--- !u!1 &5854754705337305700
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@@ -545,7 +553,6 @@ MonoBehaviour:
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SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 519420032}
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- {fileID: 4077561020806840184}
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- {fileID: 2185051783577957245}
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- {fileID: 1078204968}
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