From f0bf5e47a996a3a166808fcaedba94e9c21d5094 Mon Sep 17 00:00:00 2001 From: Ding Yuntian <1491671119@qq.com> Date: Mon, 30 Mar 2026 16:33:56 +0800 Subject: [PATCH] =?UTF-8?q?fix(fix-system):=20=E4=BF=AE=E5=A4=8D=E5=B1=8F?= =?UTF-8?q?=E5=B9=95=E9=9D=A2=E6=9D=BF=E5=90=AF=E5=8A=A8=E7=8A=B6=E6=80=81?= =?UTF-8?q?=E6=9C=AA=E7=BD=AE=E4=BD=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 在启动屏幕面板流程中补充 isSystemOn 置 true,避免系统状态与 UI 激活状态不一致。 Made-with: Cursor --- .../Scripts/FixSystemNew/Screen System/Core/FixPanelSystem.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Assets/Scripts/FixSystemNew/Screen System/Core/FixPanelSystem.cs b/Assets/Scripts/FixSystemNew/Screen System/Core/FixPanelSystem.cs index ae0a9a759..4138dcd81 100644 --- a/Assets/Scripts/FixSystemNew/Screen System/Core/FixPanelSystem.cs +++ b/Assets/Scripts/FixSystemNew/Screen System/Core/FixPanelSystem.cs @@ -100,6 +100,8 @@ namespace AibisDream.FixSystem // 3. 再启动屏幕面板 screenPanel.gameObject.SetActive(true); + + isSystemOn = true; } ///