diff --git a/Assets/Scenes/Persistence.unity b/Assets/Scenes/Persistence.unity index 005012e84..048cae661 100644 --- a/Assets/Scenes/Persistence.unity +++ b/Assets/Scenes/Persistence.unity @@ -13899,6 +13899,7 @@ GameObject: - component: {fileID: 1078778569} - component: {fileID: 1078778571} - component: {fileID: 1078778570} + - component: {fileID: 1078778572} m_Layer: 0 m_Name: UI Camera m_TagString: Untagged @@ -14016,6 +14017,22 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 +--- !u!114 &1078778572 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1078778568} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 56666c5a40171f54783dd416a44f42bf, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EventMask: + serializedVersion: 2 + m_Bits: 32 + m_MaxRayIntersections: 0 --- !u!1 &1081070206 GameObject: m_ObjectHideFlags: 0 @@ -33115,15 +33132,15 @@ Canvas: m_GameObject: {fileID: 6436125969168090583} m_Enabled: 1 serializedVersion: 3 - m_RenderMode: 1 - m_Camera: {fileID: 1078778571} - m_PlaneDistance: 100 + m_RenderMode: 0 + m_Camera: {fileID: 0} + m_PlaneDistance: 10 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 - m_VertexColorAlwaysGammaSpace: 0 + m_VertexColorAlwaysGammaSpace: 1 m_AdditionalShaderChannelsFlag: 25 m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: -789334189