fix: 修复条件编译和资源系统变更导致的代码问题

This commit is contained in:
2026-03-12 17:46:51 +08:00
parent d44452d3ce
commit ee6fcc7aff
5 changed files with 19 additions and 17 deletions
+4 -8
View File
@@ -1,4 +1,4 @@
using System.IO;
using System.IO;
using UnityEngine;
namespace AibisDream.Utility
@@ -46,14 +46,12 @@ namespace AibisDream.Utility
#region
public const string CutLinePrefabName = "CutLine";
public const string CutLinePrefabName = "Prefab/CutLine";
public const string TaskItemName = "Task Item Temp";
public const string TaskItemName = "Prefab/TaskItem";
public const string GearFollowerPrefabName = "GearFollower";
public const string ScreenTextName = "Screen Text";
public const string ActorPrefabName = "ActorAnima";
public const string SpriteActorPrefabName = "SpriteActor";
public const string ActorAnimaExPrefabName = "ActorAnimaEx";
@@ -62,12 +60,10 @@ namespace AibisDream.Utility
public const string MobileSprite = "SpriteMobileObject";
public const string MobileObject = "PrefabMobileObject";
public const string BubblePrefab = "NormalBubble";
public const string BubblePrefab = "Prefab/NormalBubble";
public const string PipelinePrefabAddress = "PipelinePrefab";
public const string RecordPrefab = "RecordItem";
public const string BlockShapePrefab = "BlockPuzzle/BlockShape";
#endregion