石头维修美术替换
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@@ -219,6 +219,7 @@ namespace AibisDream
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{
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ClearGame();
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shapeFactory = new ShapeFactory(shapeRoot);
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grid.InitializeInEditor(puzzleData.gridWidth, puzzleData.gridHeight, puzzleData.cellSize);
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// shapeRack.InitInEditor(puzzleData.shapeRackDataInfos);
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