feat(dream): 完善梦境门与星空聚焦演出

This commit is contained in:
2026-07-16 17:52:34 +08:00
parent 0039beb5f9
commit ea95111f2a
18 changed files with 951 additions and 54 deletions
@@ -98,14 +98,14 @@ namespace AibisDream.UI
[Header("启动日志")]
[SerializeField] private List<BootLogEntry> bootSequence = new()
{
new BootLogEntry { text = "root@sys:~$ ./boot --test", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = "[ OK ] Test passed.", style = LogStyle.Normal, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ render --target ocean && aplay sea.wav", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = "[ OK ] Ocean rendered. Audio stream started.", style = LogStyle.Normal, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ render --stop", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = "[ OK ] Render pipeline closed.", style = LogStyle.Normal, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ showcode", style = LogStyle.Alert, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ print_string(\"海是存在的吗?\")", style = LogStyle.Highlight, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ dream.render --stop --session 0742", style = LogStyle.Dim, delayAfter = 0.15f },
new BootLogEntry { text = "[ OK ] Dream renderer stopped.", style = LogStyle.Normal, delayAfter = 0.25f },
new BootLogEntry { text = "[ RAW ] Untitled_Greybox_0 exposed.", style = LogStyle.Normal, delayAfter = 0.35f },
new BootLogEntry { text = "root@sys:~$ trace --tail /log/dream_0742.rec", style = LogStyle.Dim, delayAfter = 0.15f },
new BootLogEntry { text = "[0005] audio.play(\"sea_ambient\", source=door.rear)", style = LogStyle.Dim, delayAfter = 0.1f },
new BootLogEntry { text = "[0006] memory.project(\"glass_sea\")", style = LogStyle.Dim, delayAfter = 0.1f },
new BootLogEntry { text = "[ WARN ] memory source unresolved; overflow detected.", style = LogStyle.Alert, delayAfter = 0.4f },
new BootLogEntry { text = "root@sys:~$ print_string(\"海是存在的吗?\")", style = LogStyle.Highlight, delayAfter = 0.5f },
};
#endregion