This commit is contained in:
2025-03-11 23:46:58 +08:00
parent 34519c76ef
commit e9eac8829a
16 changed files with 520 additions and 22 deletions
+7 -4
View File
@@ -6,6 +6,7 @@ using AibisDream;
using UnityEngine.Rendering.Universal;
using UnityEngine.Rendering;
using AibisDream.Utility;
using AibisDream.Kit;
public class EyeTarget : MonoBehaviour
{
@@ -126,17 +127,19 @@ public class EyeTarget : MonoBehaviour
public void BlurIn(float duration, bool isForwardMaterial = true)
{
// AudioManager.PlayLoopAudio("visualturn");
AudioManager.Instance.PlaySfx("event:/ActionFB/visualturn");
Material targetMaterial = isForwardMaterial ? forwardMaterial : backMaterial;
targetMaterial.DOFloat(1f, "_GaussianBlurFade", duration).SetEase(Ease.InOutSine);
// .OnComplete(() => { AudioManager.PauseLoopAudio(); });
targetMaterial.DOFloat(1f, "_GaussianBlurFade", duration).SetEase(Ease.InOutSine)
.OnComplete(() => { AudioManager.Instance.StopSfx("event:/ActionFB/visualturn"); });
}
public void BlurOut(float duration, bool isForwardMaterial = true)
{
// AudioManager.PlayLoopAudio("visualturn");
AudioManager.Instance.PlaySfx("event:/ActionFB/visualturn");
Material targetMaterial = isForwardMaterial ? forwardMaterial : backMaterial;
targetMaterial.DOFloat(0f, "_GaussianBlurFade", duration).SetEase(Ease.InOutSine);
// .OnComplete(() => { AudioManager.PauseLoopAudio(); });
targetMaterial.DOFloat(0f, "_GaussianBlurFade", duration).SetEase(Ease.InOutSine)
.OnComplete(() => { AudioManager.Instance.StopSfx("event:/ActionFB/visualturn"); });
}
public void ColorBack()