diff --git a/Assets/Scenes/SubWay.unity b/Assets/Scenes/SubWay.unity index 4e0135b1b..31c0fdbda 100644 --- a/Assets/Scenes/SubWay.unity +++ b/Assets/Scenes/SubWay.unity @@ -207,6 +207,90 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &27301961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 27301962} + - component: {fileID: 27301963} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50b (5)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &27301962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 27301961} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -4.24, y: 0.46, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 329488975} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &27301963 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 27301961} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 10 + m_Sprite: {fileID: 2414764197234308515, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 9.21, y: 7.27} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &89414780 GameObject: m_ObjectHideFlags: 0 @@ -611,12 +695,12 @@ GameObject: - component: {fileID: 329488975} - component: {fileID: 329488976} m_Layer: 0 - m_Name: "\u4E2D\u666F\u623F\u5B50b (1)" + m_Name: "\u4E2D\u666F\u623F\u5B50b" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &329488975 Transform: m_ObjectHideFlags: 0 @@ -626,11 +710,15 @@ Transform: m_GameObject: {fileID: 329488974} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 3.2699997, y: 3.635, z: 0} + m_LocalPosition: {x: 6.13, y: 3.16, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1302373981} + m_Children: + - {fileID: 1398540280} + - {fileID: 27301962} + - {fileID: 2066540671} + - {fileID: 1829005120} + m_Father: {fileID: 1444344160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &329488976 SpriteRenderer: @@ -852,6 +940,90 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &412341896 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 412341897} + - component: {fileID: 412341898} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (7)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &412341897 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412341896} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.22, y: 2.61, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &412341898 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 412341896} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &481930317 stripped GameObject: m_CorrespondingSourceObject: {fileID: -4630011535550576009, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} @@ -1193,6 +1365,90 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &597748164 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 597748165} + - component: {fileID: 597748166} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (3)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &597748165 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 597748164} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -8, y: 2.0400002, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &597748166 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 597748164} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &625299933 GameObject: m_ObjectHideFlags: 0 @@ -1316,6 +1572,90 @@ Transform: - {fileID: 550416008} m_Father: {fileID: 1444344160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &656698312 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 656698313} + - component: {fileID: 656698314} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (6)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &656698313 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 656698312} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 16.49, y: 3.18, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &656698314 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 656698312} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &719146787 GameObject: m_ObjectHideFlags: 0 @@ -1685,11 +2025,347 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &847361627 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 847361628} + - component: {fileID: 847361629} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (7)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &847361628 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847361627} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 12.980001, y: 2.61, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &847361629 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847361627} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &896790803 stripped GameObject: m_CorrespondingSourceObject: {fileID: 325204245247115116, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} m_PrefabInstance: {fileID: 1444344157} m_PrefabAsset: {fileID: 0} +--- !u!1 &929432210 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 929432211} + - component: {fileID: 929432212} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (5)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &929432211 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 929432210} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.5599992, y: 2.61, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &929432212 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 929432210} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &992643648 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 992643649} + - component: {fileID: 992643650} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (3)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &992643649 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992643648} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5.16, y: 2.0400002, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &992643650 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992643648} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1147799317 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1147799318} + - component: {fileID: 1147799319} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (4)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1147799318 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147799317} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -4.66, y: 3.38, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1147799319 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1147799317} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1228458712 GameObject: m_ObjectHideFlags: 0 @@ -1883,12 +2559,10 @@ Transform: m_GameObject: {fileID: 1302373980} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: -1.56, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 1794737219} - - {fileID: 329488975} + m_Children: [] m_Father: {fileID: 1444344160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1335961263 @@ -2028,7 +2702,7 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1353933377 +--- !u!1 &1398540279 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2036,43 +2710,82 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1353933379} - - component: {fileID: 1353933378} + - component: {fileID: 1398540280} + - component: {fileID: 1398540281} m_Layer: 0 - m_Name: character + m_Name: "\u4E2D\u666F\u623F\u5B50b (4)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!114 &1353933378 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353933377} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d109d83a617c845469dcde9ac20246be, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!4 &1353933379 + m_IsActive: 1 +--- !u!4 &1398540280 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353933377} + m_GameObject: {fileID: 1398540279} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.46, y: -6.07, z: 0} - m_LocalScale: {x: 0.29999998, y: 0.29999998, z: 1} + m_LocalPosition: {x: 3.71, y: -0.19, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 1933601686} - m_Father: {fileID: 0} + m_Children: [] + m_Father: {fileID: 329488975} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1398540281 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398540279} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 10 + m_Sprite: {fileID: 2414764197234308515, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 9.21, y: 7.27} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &1444344157 PrefabInstance: m_ObjectHideFlags: 0 @@ -2201,6 +2914,10 @@ PrefabInstance: propertyPath: m_SortingLayer value: -1 objectReference: {fileID: 0} + - target: {fileID: -4036889652799658792, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + propertyPath: m_SortingOrder + value: 11 + objectReference: {fileID: 0} - target: {fileID: -4036889652799658792, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} propertyPath: m_SortingLayerID value: 1560193523 @@ -2422,198 +3139,24 @@ PrefabInstance: addedObject: {fileID: 779629288} - targetCorrespondingSourceObject: {fileID: -7552582706839291426, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} insertIndex: 32 - addedObject: {fileID: 1302373981} + addedObject: {fileID: 1533646417} + - targetCorrespondingSourceObject: {fileID: -7552582706839291426, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + insertIndex: 33 + addedObject: {fileID: 329488975} - targetCorrespondingSourceObject: {fileID: -7552582706839291426, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} insertIndex: 34 + addedObject: {fileID: 1302373981} + - targetCorrespondingSourceObject: {fileID: -7552582706839291426, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + insertIndex: 36 addedObject: {fileID: 633879431} - targetCorrespondingSourceObject: {fileID: -7552582706839291426, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} - insertIndex: 37 + insertIndex: 39 addedObject: {fileID: 2057142334} - targetCorrespondingSourceObject: {fileID: -7552582706839291426, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} - insertIndex: 39 + insertIndex: 41 addedObject: {fileID: 1955111545} - m_AddedComponents: - - targetCorrespondingSourceObject: {fileID: -8653719598885068355, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} - insertIndex: -1 - addedObject: {fileID: 1444344159} + m_AddedComponents: [] m_SourcePrefab: {fileID: 4843985084834002234, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} ---- !u!1 &1444344158 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: -8653719598885068355, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} - m_PrefabInstance: {fileID: 1444344157} - m_PrefabAsset: {fileID: 0} ---- !u!114 &1444344159 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1444344158} - m_Enabled: 0 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 394cd5dc2104b444d89d10e6440161fd, type: 3} - m_Name: - m_EditorClassIdentifier: - speedMultiplier: 1 - layerConfigs: - - layer: {fileID: 633879430} - scrollSpeed: 0.02 - scrollOffset: 39.69 - - layer: {fileID: 2057142333} - scrollSpeed: 0.02 - scrollOffset: 39.69 - categoryConfigs: - - categoryName: CloudFar - isEnabled: 1 - objects: - - {fileID: 481930317} - - {fileID: 481930317} - speed: 0.02 - xSpawnRange: 20 - generationThreshold: 14 - useIntervalGeneration: 0 - spawnInterval: 5 - batchSize: 3 - batchInterval: 0.2 - delayAfterBatch: 2 - - categoryName: CloudMid - isEnabled: 1 - objects: - - {fileID: 627225183} - - {fileID: 627225183} - speed: 0.03 - xSpawnRange: 24 - generationThreshold: 16 - useIntervalGeneration: 0 - spawnInterval: 0 - batchSize: 3 - batchInterval: 0.2 - delayAfterBatch: 2 - - categoryName: CloudNear - isEnabled: 1 - objects: - - {fileID: 264393910} - - {fileID: 264393910} - speed: 0.4 - xSpawnRange: 24 - generationThreshold: 13 - useIntervalGeneration: 0 - spawnInterval: 0 - batchSize: 3 - batchInterval: 0.2 - delayAfterBatch: 2 - - categoryName: BuildingMid - isEnabled: 1 - objects: - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - speed: 1.3 - xSpawnRange: 24 - generationThreshold: 16 - useIntervalGeneration: 1 - spawnInterval: 0 - batchSize: 3 - batchInterval: 10 - delayAfterBatch: 6 - - categoryName: BuildingNear - isEnabled: 1 - objects: - - {fileID: 779629287} - - {fileID: 779629287} - - {fileID: 779629287} - speed: 50 - xSpawnRange: 24 - generationThreshold: 16 - useIntervalGeneration: 1 - spawnInterval: 12 - batchSize: 3 - batchInterval: 3 - delayAfterBatch: 15 - - categoryName: Bird - isEnabled: 1 - objects: - - {fileID: 896790803} - - {fileID: 896790803} - - {fileID: 896790803} - speed: 0.3 - xSpawnRange: 24 - generationThreshold: 16 - useIntervalGeneration: 1 - spawnInterval: 30 - batchSize: 1 - batchInterval: 0 - delayAfterBatch: 10 - - categoryName: "\u94C1\u8DEF\u680F\u6746" - isEnabled: 1 - objects: - - {fileID: 1773696865} - - {fileID: 1773696865} - speed: 70 - xSpawnRange: 21 - generationThreshold: 20 - useIntervalGeneration: 1 - spawnInterval: 30 - batchSize: 1 - batchInterval: 1 - delayAfterBatch: 1 - - categoryName: "\u96A7\u6D1E\u706F" - isEnabled: 0 - objects: - - {fileID: 1759782836} - speed: 60 - xSpawnRange: 21 - generationThreshold: 20 - useIntervalGeneration: 0 - spawnInterval: 30 - batchSize: 1 - batchInterval: 0 - delayAfterBatch: 2 - - categoryName: "\u5E7F\u544A\u724C" - isEnabled: 1 - objects: - - {fileID: 719146787} - speed: 70 - xSpawnRange: 21 - generationThreshold: 20 - useIntervalGeneration: 1 - spawnInterval: 30 - batchSize: 1 - batchInterval: 1 - delayAfterBatch: 80 - - categoryName: "\u5217\u8F66" - isEnabled: 1 - objects: - - {fileID: 201159295} - speed: 100 - xSpawnRange: 180 - generationThreshold: 20 - useIntervalGeneration: 1 - spawnInterval: 30 - batchSize: 1 - batchInterval: 1 - delayAfterBatch: 20 - - categoryName: "\u7535\u7EBF\u6746" - isEnabled: 1 - objects: - - {fileID: 522985921} - speed: 70 - xSpawnRange: 21 - generationThreshold: 20 - useIntervalGeneration: 1 - spawnInterval: 30 - batchSize: 1 - batchInterval: 1 - delayAfterBatch: 50 - tunnelSprite: {fileID: 157917237} - sisterSpriteRender: {fileID: 2131325288} - tunnelEnterPosition: {x: -27, y: 0, z: 0} - tunnelExitPosition: {x: 32, y: 0, z: 0} - tunnelKeepPosition: {x: 0, y: 0, z: 0} - tunnelDuration: 0.7 --- !u!4 &1444344160 stripped Transform: m_CorrespondingSourceObject: {fileID: -7552582706839291426, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} @@ -2703,6 +3246,90 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1500610897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1500610898} + - component: {fileID: 1500610899} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (6)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1500610898 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1500610897} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.29, y: 3.56, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1500610899 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1500610897} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 11 + m_Sprite: {fileID: -3865629831265556034, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.73, y: 7.77} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1521220845 GameObject: m_ObjectHideFlags: 0 @@ -2787,6 +3414,46 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1533646416 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1533646417} + m_Layer: 0 + m_Name: "\u4E2D\u666F1" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &1533646417 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1533646416} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 5.21, y: -0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 992643649} + - {fileID: 412341897} + - {fileID: 1500610898} + - {fileID: 1865887431} + - {fileID: 597748165} + - {fileID: 929432211} + - {fileID: 847361628} + - {fileID: 656698313} + - {fileID: 1147799318} + m_Father: {fileID: 1444344160} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1632768997 GameObject: m_ObjectHideFlags: 0 @@ -3291,7 +3958,7 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1 &1794737218 +--- !u!1 &1829005119 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -3299,37 +3966,121 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1794737219} - - component: {fileID: 1794737220} + - component: {fileID: 1829005120} + - component: {fileID: 1829005121} m_Layer: 0 - m_Name: "\u4E2D\u666F\u623F\u5B50a (1)" + m_Name: "\u4E2D\u666F\u623F\u5B50b (8)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1794737219 +--- !u!4 &1829005120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1794737218} + m_GameObject: {fileID: 1829005119} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 10.06, y: 3.885, z: 0} + m_LocalPosition: {x: -7.72, y: -0.67, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1302373981} + m_Father: {fileID: 329488975} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!212 &1794737220 +--- !u!212 &1829005121 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1794737218} + m_GameObject: {fileID: 1829005119} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 10 + m_Sprite: {fileID: 2414764197234308515, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 9.21, y: 7.27} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1865887430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1865887431} + - component: {fileID: 1865887432} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50a (4)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1865887431 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1865887430} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 8.5, y: 3.38, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1533646417} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1865887432 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1865887430} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 @@ -3375,144 +4126,6 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!1001 &1933601685 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 1353933379} - m_Modifications: - - target: {fileID: 4317540227848418303, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_Color.a - value: 0.94509804 - objectReference: {fileID: 0} - - target: {fileID: 4317540227848418303, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayer - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4317540227848418303, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayerID - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5565320778957245006, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_Color.a - value: 0.94509804 - objectReference: {fileID: 0} - - target: {fileID: 5565320778957245006, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayer - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5565320778957245006, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayerID - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5653948678888943850, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_Name - value: Peipei - objectReference: {fileID: 0} - - target: {fileID: 5653948678888943850, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_IsActive - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 6275938354197419466, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_Color.a - value: 0.94509804 - objectReference: {fileID: 0} - - target: {fileID: 6275938354197419466, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayer - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6275938354197419466, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayerID - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6286600052644157049, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_Color.a - value: 0.94509804 - objectReference: {fileID: 0} - - target: {fileID: 6286600052644157049, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayer - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6286600052644157049, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayerID - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalPosition.x - value: -0.54 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalRotation.y - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7989620579053831138, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_Color.a - value: 0.94509804 - objectReference: {fileID: 0} - - target: {fileID: 7989620579053831138, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayer - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7989620579053831138, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayerID - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 8232568468667960423, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_Color.a - value: 0.94509804 - objectReference: {fileID: 0} - - target: {fileID: 8232568468667960423, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayer - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 8232568468667960423, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - propertyPath: m_SortingLayerID - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} ---- !u!4 &1933601686 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 6827111284924590217, guid: 2d37fa5e0719f8344bba937001b3a5e7, type: 3} - m_PrefabInstance: {fileID: 1933601685} - m_PrefabAsset: {fileID: 0} --- !u!1 &1955111544 GameObject: m_ObjectHideFlags: 0 @@ -3581,6 +4194,90 @@ Transform: - {fileID: 1470742898} m_Father: {fileID: 1444344160} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2066540670 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2066540671} + - component: {fileID: 2066540672} + m_Layer: 0 + m_Name: "\u4E2D\u666F\u623F\u5B50b (7)" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2066540671 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2066540670} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 8.39, y: -0.48, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 329488975} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2066540672 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2066540670} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 1560193523 + m_SortingLayer: -1 + m_SortingOrder: 10 + m_Sprite: {fileID: 2414764197234308515, guid: 3ef71b42553122d4b9fb9211680d703e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 9.21, y: 7.27} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &2131325286 GameObject: m_ObjectHideFlags: 0 @@ -3757,37 +4454,51 @@ MonoBehaviour: batchSize: 3 batchInterval: 0.2 delayAfterBatch: 2 + - categoryName: BuildingMid2 + isEnabled: 1 + objects: + - {fileID: 329488974} + - {fileID: 329488974} + - {fileID: 329488974} + speed: 0.3 + xSpawnRange: 24 + generationThreshold: 2 + useIntervalGeneration: 0 + spawnInterval: 0.1 + batchSize: 4 + batchInterval: 6.5 + delayAfterBatch: 0.1 - categoryName: BuildingMid isEnabled: 1 objects: - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - - {fileID: 1302373980} - speed: 1.3 + - {fileID: 1533646416} + - {fileID: 1533646416} + - {fileID: 1533646416} + speed: 1.1 xSpawnRange: 24 - generationThreshold: 16 - useIntervalGeneration: 1 - spawnInterval: 0 - batchSize: 3 - batchInterval: 10 - delayAfterBatch: 6 + generationThreshold: 4 + useIntervalGeneration: 0 + spawnInterval: 0.1 + batchSize: 2 + batchInterval: 2 + delayAfterBatch: 2 - categoryName: BuildingNear isEnabled: 1 objects: - {fileID: 779629287} - {fileID: 779629287} - {fileID: 779629287} + - {fileID: 779629287} + - {fileID: 779629287} + - {fileID: 779629287} speed: 50 xSpawnRange: 24 generationThreshold: 16 useIntervalGeneration: 1 spawnInterval: 12 batchSize: 3 - batchInterval: 3 - delayAfterBatch: 15 + batchInterval: 2 + delayAfterBatch: 0 - categoryName: Bird isEnabled: 1 objects: @@ -3851,18 +4562,6 @@ MonoBehaviour: batchSize: 1 batchInterval: 1 delayAfterBatch: 20 - - categoryName: "\u7535\u7EBF\u6746" - isEnabled: 1 - objects: - - {fileID: 522985921} - speed: 70 - xSpawnRange: 21 - generationThreshold: 20 - useIntervalGeneration: 1 - spawnInterval: 30 - batchSize: 1 - batchInterval: 1 - delayAfterBatch: 50 tunnelSprite: {fileID: 157917237} sisterSpriteRender: {fileID: 2131325288} tunnelEnterPosition: {x: 32, y: 0, z: 0} @@ -3876,5 +4575,4 @@ SceneRoots: - {fileID: 1335961267} - {fileID: 2131382685} - {fileID: 1228458713} - - {fileID: 1353933379} - {fileID: 1444344157} diff --git a/Assets/Scripts/SubWay/ParallaxManager.cs b/Assets/Scripts/SubWay/ParallaxManager.cs index 0f0e24dd2..253f31750 100644 --- a/Assets/Scripts/SubWay/ParallaxManager.cs +++ b/Assets/Scripts/SubWay/ParallaxManager.cs @@ -42,7 +42,7 @@ public class ParallaxManager : MonoBehaviour tunnelSprite.transform.position=tunnelEnterPosition; isInTunnel = true; // 使用 DOTween 播放隧道进入动画 - sisterSpriteRender.DOFade(1,tunnelDuration); + sisterSpriteRender.DOFade(0.4f,tunnelDuration); tunnelSprite.transform.DOMove(tunnelKeepPosition, tunnelDuration) .SetEase(Ease.Linear) .OnStart(() => Debug.Log("开始进入隧道")) @@ -222,15 +222,6 @@ public IEnumerator ManageObjectGeneration(ParallaxObjectCategoryConfig categoryC Debug.Log($"初始化并激活首个物体: {firstObject.name}, 位置: {firstObject.transform.position}"); ToggleCategoryVisibility(categoryConfig.categoryName,categoryConfig.isEnabled); - // 根据 categoryConfig.isEnabled 控制 firstObject 的显示状态 - // if (categoryConfig.isEnabled) - // { - // firstObject.GetComponent().enabled=true; - // } - // else - // { - // firstObject.GetComponent().enabled=false; - // } } while (true) @@ -250,11 +241,11 @@ public IEnumerator ManageObjectGeneration(ParallaxObjectCategoryConfig categoryC } // 每个物体之间的间隔 - yield return new WaitForSeconds(batchInterval / speedMultiplier); // 使用 speedMultiplier 来控制生成速率 + yield return new WaitForSeconds(Random.Range(batchInterval-1f,batchInterval+1f) / speedMultiplier); // 使用 speedMultiplier 来控制生成速率 } // 等待一段时间后再开始下一组生成 - yield return new WaitForSeconds(delayAfterBatch / speedMultiplier); // 使用 speedMultiplier 来控制生成间隔 + yield return new WaitForSeconds(Random.Range(delayAfterBatch-1f,delayAfterBatch+1.5f) / speedMultiplier); // 使用 speedMultiplier 来控制生成间隔 } }