diff --git a/Assets/Scripts/Framework/AudioKit/AudioManager.cs b/Assets/Scripts/Framework/AudioKit/AudioManager.cs index c3d9f16ca..6c7338a56 100644 --- a/Assets/Scripts/Framework/AudioKit/AudioManager.cs +++ b/Assets/Scripts/Framework/AudioKit/AudioManager.cs @@ -95,7 +95,7 @@ namespace AibisDream.Kit return dto; } - public IEnumerator RestoreSnapshot(AudioSnapshotDto data) + public void RestoreSnapshot(AudioSnapshotDto data) { foreach (var musicEvent in _musicDict.Values) { @@ -136,7 +136,6 @@ namespace AibisDream.Kit ChangeAmb(ambState); } - yield break; } public void PauseAll() diff --git a/Assets/Scripts/SceneManagement/ActorKit/ActorManager.cs b/Assets/Scripts/SceneManagement/ActorKit/ActorManager.cs index ce516e5ca..805264f0d 100644 --- a/Assets/Scripts/SceneManagement/ActorKit/ActorManager.cs +++ b/Assets/Scripts/SceneManagement/ActorKit/ActorManager.cs @@ -86,9 +86,9 @@ namespace AibisDream return dto; } - public IEnumerator RestoreSnapshot(ActorSnapshotDto dto) + public void RestoreSnapshot(ActorSnapshotDto dto) { - if (dto?.actors == null) yield break; + if (dto?.actors == null) return; DestroyEditorTemp(); @@ -122,7 +122,6 @@ namespace AibisDream ApplyActorVisualState(actor, actorData); } - yield break; } private static void ApplyActorVisualState(AbsActor actor, ActorData data) diff --git a/Assets/Scripts/SceneManagement/EnvironmentKit/EnvironmentManager.cs b/Assets/Scripts/SceneManagement/EnvironmentKit/EnvironmentManager.cs index d369d0404..bfcc2b919 100644 --- a/Assets/Scripts/SceneManagement/EnvironmentKit/EnvironmentManager.cs +++ b/Assets/Scripts/SceneManagement/EnvironmentKit/EnvironmentManager.cs @@ -39,9 +39,9 @@ namespace AibisDream }; } - public IEnumerator RestoreSnapshot(EnvironmentSnapshotDto dto) + public void RestoreSnapshot(EnvironmentSnapshotDto dto) { - if (dto == null) yield break; + if (dto == null) return; if (!Enum.TryParse(dto.curTime, out var time)) { @@ -63,7 +63,6 @@ namespace AibisDream SetWeather(weather); } - yield break; } public void InitEnvironment(TimesOfDay timeOfDay, Weather weather)