diff --git a/Assets/Scripts/MiniGame/BlockPuzzle/Class/ShapeDragger.cs b/Assets/Scripts/MiniGame/BlockPuzzle/Class/ShapeDragger.cs index 74ded733d..37bc047a1 100644 --- a/Assets/Scripts/MiniGame/BlockPuzzle/Class/ShapeDragger.cs +++ b/Assets/Scripts/MiniGame/BlockPuzzle/Class/ShapeDragger.cs @@ -366,13 +366,14 @@ namespace AibisDream // 抖动效果(使用 DOShakePosition,与放大同时进行) _longPressSequence.Join( transform.DOShakePosition( - longPressDuration, + longPressDuration-0.35f, new Vector3(shakeIntensity, shakeIntensity, 0), // 只在 X 轴抖动 60, // 振动频率 90, // 随机性 false, // 不淡出 true // 使用局部坐标 ) + .SetEase(Ease.OutCubic) ); // 完成时的回调