diff --git a/Assets/Resources/Characters/佩佩.prefab b/Assets/Resources/Characters/佩佩.prefab index 44857155d..8a10d8ac9 100644 --- a/Assets/Resources/Characters/佩佩.prefab +++ b/Assets/Resources/Characters/佩佩.prefab @@ -26,7 +26,7 @@ Transform: m_GameObject: {fileID: 420247457476781867} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.3465116, y: 1.2976742, z: 0} + m_LocalPosition: {x: -0.036, y: 0.861, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -362,7 +362,7 @@ Transform: m_GameObject: {fileID: 3472662740081871322} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.34883714, y: 1.2930231, z: 0} + m_LocalPosition: {x: -0.047, y: 0.883, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -410,7 +410,7 @@ SpriteRenderer: m_SortingLayer: 13 m_SortingOrder: 21 m_Sprite: {fileID: 999221898476959590, guid: 42e853dad9e30be4e9dc2afd08b0ee55, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 0.16862746} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0