资源清理
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@@ -17,7 +17,6 @@ namespace AibisDream.FixSystem
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public CableSystem CableSystem { get; private set; }
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public GameObject bodyModulePrefab;
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[HideInInspector] public Transform bodyModuleGroup;
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[HideInInspector] public OscilloscopeSystem oscilloscopeSystem;
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[HideInInspector] public HeatMapController heatMapController;
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#endregion
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@@ -60,7 +59,6 @@ namespace AibisDream.FixSystem
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BodyModules = transform.GetComponentsInChildren<BodyModule>().ToList();
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CableSystem = transform.Find("Cable System").GetComponent<CableSystem>();
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bodyModuleGroup = transform.Find("Body Module Group");
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oscilloscopeSystem = transform.Find("Oscilloscope System").GetComponent<OscilloscopeSystem>();
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if (transform.Find("HeatMapController"))
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{
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heatMapController = transform.Find("HeatMapController").GetComponent<HeatMapController>();
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