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You are still here?' + m_Metadata: + m_Items: [] + - m_Id: 115262623746 + m_Localized: 'peipei: It''s getting cold. Winter will be here soon.' + m_Metadata: + m_Items: [] + - m_Id: 115262623747 + m_Localized: She says, her back still turned to you. + m_Metadata: + m_Items: [] + - m_Id: 115262623748 + m_Localized: The temperature has indeed been dropping as winter draws near. + m_Metadata: + m_Items: [] + - m_Id: 115262623749 + m_Localized: 'me: Yeah. It''s cold.' + m_Metadata: + m_Items: [] + - m_Id: 115262623750 + m_Localized: You light a cigarette. The smoke intertwines with your breath in + the chill air, then slowly drifts away. + m_Metadata: + m_Items: [] + - m_Id: 115262623751 + m_Localized: 'me: I thought you were heading back to work?' + m_Metadata: + m_Items: [] + - m_Id: 115262623752 + m_Localized: Peipei doesn't turn around. 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m_Id: 55080014319616 + m_Localized: 'yingli_novoice: I don''t want our department''s performance review + to suffer, just because you''ve caught some strange illness.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513920 + m_Localized: 'peipei_novoice: I''m not sick, ma''am. I just... I didn''t...
I + will be more careful from now on. I will do better... I promise.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513921 + m_Localized: 'peipei_novoice: I used to...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513922 + m_Localized: 'yingli_novoice: I don''t care how well you were doing in the past. + That''s irrelevant to me now.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513923 + m_Localized: 'yingli_novoice: I have told you time and time again. Why can''t + you get this through your head?
If you can''t deliver this project on time, + you will be RECYCLED.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513924 + m_Localized: 'yingli_novoice: You don''t need me to tell you what that means, + do you?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513925 + m_Localized: 'peipei_novoice: I... I don''t want to be recycled...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513926 + m_Localized: 'yingli_novoice: The company has invested a lot of resources into + training you. You might not care, but I have a reputation to maintain.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513927 + m_Localized: 'peipei_novoice: I...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513928 + m_Localized: 'yingli_novoice: Listen to me, Peipei. I''m trying to help you here.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513929 + m_Localized: 'yingli_novoice: You''ve got the lowest efficiency rate in the entire + art department. You have no idea how much pressure I''m under just to keep + you around.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513930 + m_Localized: 'yingli_novoice: ...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513931 + m_Localized: 'yingli_novoice: Go in for a check-up, get the treatment you need.
And + take the rest of the night off. Get some rest.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513932 + m_Localized: 'peipei_novoice: Yes, ma''am.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513933 + m_Localized: 'me: So, you all in the art department are at risk of being recycled + too, huh?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513934 + m_Localized: 'peipei: Oh... Did you overhear that?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513935 + m_Localized: 'peipei: Sorry, I didn''t mean to disturb you.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513936 + m_Localized: 'me: You didn''t. It''s part of my job.
But tell me, what brings + you here? What''s wrong?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513937 + m_Localized: 'peipei: Nothing *feels* wrong, but... I just can''t seem to do + my job properly anymore.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513938 + m_Localized: 'peipei: I''m not sure why, but I''m having a hard time communicating + with UF...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513939 + m_Localized: 'peipei: This time, too, the art UF puts out is completely unusable.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513940 + m_Localized: 'me: UF? Is that some kind of art tool? A paintbrush?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513941 + m_Localized: 'peipei: Oh, sorry, Doctor...
I should''ve explained earlier.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513942 + m_Localized: 'peipei: It''s a built-in drawing module...
Look, inside my + eye.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513943 + m_Localized: 'me: Oh, I see, one of them is different...
Let me look it up + in the database.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513944 + m_Localized: 'me: (UnstableFusion is an image-generating AI created by the R&D + team at Happy Cans Company.)' + m_Metadata: + m_Items: [] + - m_Id: 55080018513945 + m_Localized: 'me: (It was enthusiastically adopted by the art department and + has since been widely integrated into the company''s art robots, significantly + boosting their production capacity.)' + m_Metadata: + m_Items: [] + - m_Id: 55080018513946 + m_Localized: 'me: I''ve never seen anything like this before. An AI... inside + a robot''s head?
I don''t get it. Why not just make it a tool for production?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513947 + m_Localized: 'peipei: I don''t really understand it either.
Apparently, we + can communicate with the AI more efficiently this way.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513948 + m_Localized: 'me: Communicate? So you talk to it, and it just prints out the + image you are imagining?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513949 + m_Localized: 'peipei: It''s just an AI, not a printer.
I talk to it inside + my head, and it uses my hand to create the requested image.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513950 + m_Localized: 'peipei: For example...
Doctor, is there something you''d like + me to draw?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513951 + m_Localized: 'me: Let''s try something you might actually need to do for work. +
How about generating an advertisement for canned food?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513952 + m_Localized: 'peipei: What kind of canned food are we talking about?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513953 + m_Localized: 'peipei: Oh, sorry, Doctor, I forgot to mention...
UF needs + the prompt to be a little more specific.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513954 + m_Localized: 'me: More specific...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513955 + m_Localized: 'me: Hm.
Let''s say it''s a can of fish.
From the sea. Canned + sea fish.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513956 + m_Localized: 'me: So... the image could be a mermaid jumping out of the sea, + holding a can. How''s that?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513957 + m_Localized: 'peipei: What kind of sea are we talking about?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513958 + m_Localized: 'me: What kind of sea?' + m_Metadata: + m_Items: [] + - m_Id: 55080018513959 + m_Localized: 'peipei: Sorry, doctor. I''ve never actually seen the sea, just + imagined it...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513960 + m_Localized: 'peipei: But don''t worry! UF has seen everything. It''ll handle + it.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513961 + m_Localized: 'peipei: The ocean must have lots of waves, right? And a reflection + of the sky? And the horizon, where the sea touches the sky. I can picture it + now.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513962 + m_Localized: 'me: I guess...
Though I can''t really remember what the ocean + looks like anymore.' + m_Metadata: + m_Items: [] + - m_Id: 55080018513963 + m_Localized: 'peipei: I think that should work.
Okay, UF...' + m_Metadata: + m_Items: [] + - m_Id: 55080018513964 + m_Localized: 'peipei: It''s done...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708224 + m_Localized: 'peipei: Doctor... Do you see that?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708225 + m_Localized: 'me: Where... Where''s the mermaid?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708226 + m_Localized: 'me: Ah, I see.
Looks like there''s something off with the color + generation.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708227 + m_Localized: 'peipei: It can''t be the UF module. They said it was very advanced + and should not have any malfunctions.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708228 + m_Localized: 'me: It''s hard to say. I''ll need to run some tests.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708229 + m_Localized: Plug the diagnostic cord into the green jack on each module to inspect + them;
Locate Peipei's UF module. + m_Metadata: + m_Items: [] + - m_Id: 55080022708230 + m_Localized: 'Linking: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708231 + m_Localized: 'Linking: Authenticating...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708232 + m_Localized: 'UfModule: Access denied! A+ level clearance is required for further + inspection.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708233 + m_Localized: 'me: A+ level? There can''t be more than a handful of people in + the entire company with that kind of clearance...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708234 + m_Localized: 'me: What''s the big deal with an image generator module, anyway?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708235 + m_Localized: 'me: Alright, I can''t access the module directly, but maybe I can + find something useful in the logs...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708236 + m_Localized: 'Analysing: Searching for "compatibility error" in logs...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708237 + m_Localized: 'UfModule: Search complete! Retrieved 1 recent instance of compatibility + error:' + m_Metadata: + m_Items: [] + - m_Id: 55080022708238 + m_Localized: 'UfModule: 07:12:02 Image obtained from the Vision Module.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708239 + m_Localized: 'UfModule: 07:12:02 Running image recognition processes...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708240 + m_Localized: 'UfModule: 07:13:03 Non-blocking compatibility error detected:' + m_Metadata: + m_Items: [] + - m_Id: 55080022708241 + m_Localized: 'UfModule: 07:13:03 Unrecognizable color format! ...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708242 + m_Localized: 'UfModule: 07:15:41 Completed grayscale image recognition.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708243 + m_Localized: 'UfModule: Relevant logs have been printed.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708244 + m_Localized: 'me: The image components in the Vision Module... have an unrecognizable + color format?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708245 + m_Localized: 'me: Hm. If the error originated from the Vision Module, perhaps + I can find more clues there.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708246 + m_Localized: 'me: The report mentioned the Vision Module... but didn''t I already + inspect it? It was black and white... but apparently that''s normal.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708247 + m_Localized: 'me: Did I somehow miss the "abnormal imaging"?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708248 + m_Localized: 'me: I should double-check.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708249 + m_Localized: "me: There it is, over her left eye\uFFFD\uFFFDthat must be the + \"UF\" thing she was talking about." + m_Metadata: + m_Items: [] + - m_Id: 55080022708250 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708251 + m_Localized: 'UfModule: Successfully connected to the *UnstableFushion* image-generating + module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708252 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708253 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708254 + m_Localized: 'Error: Inspection complete!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708255 + m_Localized: 'Error: Compatibility error detected during the drawing process.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708256 + m_Localized: 'me: I knew it... Something''s definitely off.
I should dig + deeper.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708257 + m_Localized: Further Testing + m_Metadata: + m_Items: [] + - m_Id: 55080022708258 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708259 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708260 + m_Localized: 'UfModule: Successfully connected to the *UnstableFushion* image-generating + module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708261 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708262 + m_Localized: 'Error: Compatibility error detected during the drawing process.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708263 + m_Localized: 'Error: Access denied.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708264 + m_Localized: 'me: An error was found... but it still won''t let me conduct any + further testing.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708265 + m_Localized: 'me: I guess I''ll have to follow its instructions and go to the + Vision Module...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708266 + m_Localized: 'me: I should head to the Memory Module to check the punched tapes' + m_Metadata: + m_Items: [] + - m_Id: 55080022708267 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708268 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708269 + m_Localized: 'EyeModule: Successfully connected to the Vision Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708270 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708271 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708272 + m_Localized: 'Error: 2 errors detected:' + m_Metadata: + m_Items: [] + - m_Id: 55080022708273 + m_Localized: 'Error: Missing color signal!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708274 + m_Localized: 'Error: Detected abnormal imaging from an unknown source!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708275 + m_Localized: 'me: No color signal? Abnormal Imaging?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708276 + m_Localized: 'me: Some wear & tear on the Vision Module is expected for an art + worker,
but this seems excessive.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708277 + m_Localized: 'me: Right... Of course the color signal is missing. There''s no + Color Perception Wafer.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708278 + m_Localized: 'me: But what exactly is this "abnormal imaging" it''s referring + to?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708279 + m_Localized: 'me: Either way, I should conduct some testing through the imaging + window.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708280 + m_Localized: 'EyeModule: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708281 + m_Localized: 'EyeModule: Access granted.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708282 + m_Localized: Further Testing + m_Metadata: + m_Items: [] + - m_Id: 55080022708283 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708284 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708285 + m_Localized: 'EyeModule: Successfully connected to the Vision Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708286 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708287 + m_Localized: 'Error: 2 errors detected:' + m_Metadata: + m_Items: [] + - m_Id: 55080022708288 + m_Localized: 'Error: Missing color signal!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708289 + m_Localized: 'Error: Detected abnormal imaging from an unknown source!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708290 + m_Localized: 'EyeModule: Access granted.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708291 + m_Localized: Further Testing + m_Metadata: + m_Items: [] + - m_Id: 55080022708292 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708293 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708294 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708295 + m_Localized: 'MemModule: Successfully connected to the Memory Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708296 + m_Localized: 'MemModule: Available memory punched tape detected!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708297 + m_Localized: 'MemModule: Access has been granted for further testing to read + the punched tape.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708298 + m_Localized: Further Testing + m_Metadata: + m_Items: [] + - m_Id: 55080022708299 + m_Localized: 'MemModule: No available memory punched tape detected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708300 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708301 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708302 + m_Localized: 'MemModule: Inspection complete! No error detected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708303 + m_Localized: 'me: Memory Module is functioning as expected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708304 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708305 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708306 + m_Localized: 'ChipModule: Successfully connected to the Extension Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708307 + m_Localized: 'me: Extension Module?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708308 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708309 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708310 + m_Localized: 'Analysing: Connecting to the Color Perception Wafer...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708311 + m_Localized: 'Error: No Color Perception Wafer detected!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708312 + m_Localized: 'me: This appears to be a specialized module designed for art robots. + Let me check the database. ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708313 + m_Localized: 'me: (The 4R7 - Color Perception Wafer Training Slot is a specialized + module installed in art units. During their training phase, the Color Perception + Wafer is placed within this slot to undergo continuous, intensive enhancement.)' + m_Metadata: + m_Items: [] + - m_Id: 55080022708314 + m_Localized: 'me: So, this is where Peipei''s Color Perception Wafer should have + been...
But why is it empty?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708315 + m_Localized: 'me: This explains why her vision is black and white.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708316 + m_Localized: 'me: So, without the Color Perception Wafer, Peipei shouldn''t be + able to see any color at all.
How is an art robot supposed to create art... + without the ability to see colors?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708317 + m_Localized: 'me: Peipei.
Do you know what happened to your Color Perception + Wafer?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708318 + m_Localized: 'peipei: You mean the thing that''s inside some sort of slot?
It + was moved there when we started our training phase.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708319 + m_Localized: 'me: Yes...
But the slot is empty.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708320 + m_Localized: 'peipei: Empty?
Oh, I know!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708321 + m_Localized: 'peipei: It''s been a while...
They took it when they were installing + UF. It was a part of the upgrade.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708322 + m_Localized: 'me: Upgrade? What upgrade?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708323 + m_Localized: 'peipei: I''m not sure...
I just remember having to sign at the + bottom of a really long document.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708324 + m_Localized: 'me: ...They took the Color Perception Wafer?
That''s strange. + Are you sure it was a legitimate procedure?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708325 + m_Localized: 'me: Everyone''s supposed to have exactly one Color Perception Wafer!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708326 + m_Localized: 'peipei: I think so...?
Someone really high up at the company + asked me to sign it. Even higher than the team leader.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708327 + m_Localized: 'me: Okay... maybe there are some grand plans I''m not aware of.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708328 + m_Localized: 'me: There was supposed to be a Color Perception Wafer here, but + it''s missing.
This must be why she can''t see color.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708329 + m_Localized: 'me: There was supposed to be a Color Perception Wafer here, but + it''s missing.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708330 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708331 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708332 + m_Localized: 'EmoModule: Successfully connected to the Emotion Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708333 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708334 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708335 + m_Localized: 'EmoModule: Inspection complete! No error detected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708336 + m_Localized: 'EmoModule: Attention: Abnormal Emotion Level Fluctuations!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708337 + m_Localized: 'EmoModule: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708338 + m_Localized: 'EmoModule: Report transmitted.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708339 + m_Localized: 'me: Overall Emotion Levels are low, except for...
Anxiety, + restlessness and boredom.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708340 + m_Localized: 'peipei: Sorry, Doctor.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708341 + m_Localized: 'me: ...You have nothing to be sorry for.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708342 + m_Localized: 'me: Overall Emotion Levels are low, except for...
Anxiety, + restlessness and boredom.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708343 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708344 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708345 + m_Localized: 'SpeakerModule: Successfully connected to the Expression Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708346 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708347 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708348 + m_Localized: 'SpeakerModule: Inspection complete! No error detected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708349 + m_Localized: 'SpeakerModule: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708350 + m_Localized: 'SpeakerModule: Report transmitted.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708351 + m_Localized: 'me: Expression Module is functioning as expected... but it looks + like usage has been declining over the last few years.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708352 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708353 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708354 + m_Localized: 'LogicModule: Successfully connected to the Logic Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708355 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708356 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708357 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708358 + m_Localized: 'LogicModule: Inspection complete! No error detected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708359 + m_Localized: 'LogicModule: Attention: Repetitive Logical Operation Loop.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708360 + m_Localized: 'LogicModule: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708361 + m_Localized: 'LogicModule: Report transmitted.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708362 + m_Localized: 'peipei: If I can''t produce images, I cannot prove I''m functioning. + If I can''t prove I''m functioning, then I have no value to the company. Without + value, I will be recycled...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708363 + m_Localized: 'me: ...It seems that the Logic Module is functioning just fine.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708364 + m_Localized: 'me: Logic Module is functioning as expected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708365 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708366 + m_Localized: 'me: ...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708367 + m_Localized: 'me: Why is it... in black and white?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708368 + m_Localized: 'me: Is there a problem with my equipment?
Let me check...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708369 + m_Localized: 'peipei: Doctor, there''s no need to check.
This is normal.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708370 + m_Localized: 'me: ...Normal?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708371 + m_Localized: 'peipei: It has been like this for some time now...
Ever since + UF was installed.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708372 + m_Localized: 'peipei: But it''s not a big deal. It happens to all art robots.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708373 + m_Localized: 'me: So UF is causing art robots to lose color vision?
And... + this happens to all of you?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708374 + m_Localized: 'me: As expected, she cannot see color without the Color Perception + Wafer.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708375 + m_Localized: 'peipei: It has been like this for a while, ever since UF was installed.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708376 + m_Localized: 'me: That explains everything.
As a part of your... "upgrade", + they took away your Color Perception Wafer when they installed UF.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708377 + m_Localized: 'peipei: Doctor, it''s not a big deal.
It happens to all the + art robots.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708378 + m_Localized: 'me: This happens to all art robots?
*All* of you? ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708379 + m_Localized: 'peipei: Yeah, everyone.
They''ve all gotten used to it, but + I''m... a bit slow.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708380 + m_Localized: 'me: Wait, wait... I''m confused.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708381 + m_Localized: 'me: If an art robot can''t even see color... how can it be expected + to create beautiful advertisements?
Am I misunderstanding how art works?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708382 + m_Localized: 'peipei: Doctor, you are mistaken. I thought the same thing at first, + too.
But the company has made it clear: efficiency is the number one priority + for the art department.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708383 + m_Localized: 'peipei: I am... very slow. So, I need this module.
Luckily, + UF colors the artworks automatically, so I don''t need to see the colors myself.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708384 + m_Localized: 'me: I see. I will admit, I''m not exactly an expert in art.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708385 + m_Localized: 'me: But... what does this have to do with the UF error?
It + mentioned "abnormal imaging"...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708386 + m_Localized: 'me: If that''s the case, I should be seeing some glitches...
But + other than the lack of color, everything looks fairly normal so far.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708387 + m_Localized: 'me: Did I miss something? I should probably double-check.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708388 + m_Localized: 'me: Other than the lack of color, I don''t see anything that could + be considered "abnormal imaging"...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708389 + m_Localized: 'me: Weird.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708390 + m_Localized: 'me: Still nothing... Everything looks fine.
Did I make a mistake + somewhere?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708391 + m_Localized: 'peipei: Doctor... I think there''s something I need to show you...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708392 + m_Localized: 'me: What...?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708393 + m_Localized: 'peipei: Sorry. I didn''t mean to keep it from you.
I just didn''t + think it would be an issue.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708394 + m_Localized: 'peipei: I have no idea how it happened, but if I do this...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708395 + m_Localized: 'peipei: See the blue sky outside the window?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708396 + m_Localized: 'me: Ah... so that''s the "abnormal imaging"!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708397 + m_Localized: 'me: How did you manage to do that?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708398 + m_Localized: 'peipei: I''m not sure.
I just... remember these colors.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708399 + m_Localized: 'me: You remember them?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708400 + m_Localized: 'peipei: Doctor, you must have some special memories of the sky, + too.
Do you still remember the color of the sky in those moments?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708401 + m_Localized: 'peipei: I know you must remember it. So do I.
It''s not something + you can easily forget.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708402 + m_Localized: 'me: Wait... It''s printing an error message.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708403 + m_Localized: 'me: The Memory Module... is sending data to the Vision Module? + And generating these colors?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708404 + m_Localized: 'peipei: What data?
Doctor, I don''t understand.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708405 + m_Localized: 'me: It''s almost as if something is using your memory as paint... + to color the things you see.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708406 + m_Localized: Save Message + m_Metadata: + m_Items: [] + - m_Id: 55080022708407 + m_Localized: 'me: Hm. I think I know what''s going on here. I need to run a color + perception test.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708408 + m_Localized: 'me: I''m going to have you observe a few more things. Just repeat + what you did earlier.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708409 + m_Localized: 'peipei: Okay, Doctor.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708410 + m_Localized: 'me: Alright... I think I have what I need. Let''s head to the Memory + Module.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708411 + m_Localized: 'me: We''ve already tried this one... I should pick a different + target this time.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708412 + m_Localized: 'me: Peipei, try that computer over there.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708413 + m_Localized: 'peipei: Wow, new tech... I haven''t seen this before.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708414 + m_Localized: 'me: No color generated for this one? Interesting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708415 + m_Localized: 'me: Peipei, do you see the poster on the wall?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708416 + m_Localized: 'peipei: Oh! That''s...
That''s the first advertisement I created + after UF was installed.
"Motor Oil Skincare".' + m_Metadata: + m_Items: [] + - m_Id: 55080022708417 + m_Localized: 'me: So UF generated it. No wonder...
Ever since around that + time, I''ve felt like all the advertisements the company puts out have been... + off.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708418 + m_Localized: 'peipei: It was my fault.
I couldn''t get used to UF. I wanted + to draw it with pen and paper...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708419 + m_Localized: 'peipei: The manager found out and scolded me. I had to work overtime + to redo it with UF.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708420 + m_Localized: 'me: But wasn''t that going to take more time? I thought efficiency + was the number one priority.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708421 + m_Localized: 'peipei: That''s what I said, too. But the manager said robots have + to follow standardized procedures.
I didn''t really understand what she + meant...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708422 + m_Localized: 'peipei: She was so mad, her face turned bright red... like the + sun.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708423 + m_Localized: 'me: A peculiar metaphor.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708424 + m_Localized: Save Message + m_Metadata: + m_Items: [] + - m_Id: 55080022708425 + m_Localized: 'me: Peipei, do you see the green potted plant?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708426 + m_Localized: 'peipei: Doctor, your plant is doing so well!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708427 + m_Localized: 'peipei: I had a little potted plant when I was younger. Dad used + to say that as I grow up, it would grow with me and become a tree!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708428 + m_Localized: 'peipei: Unfortunately...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708429 + m_Localized: 'peipei: I killed it.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708430 + m_Localized: 'peipei: I felt so guilty. I really thought the tiny plant could + grow into a tree.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708431 + m_Localized: Save Message + m_Metadata: + m_Items: [] + - m_Id: 55080022708432 + m_Localized: 'me: I''m stumped. Maybe I should look somewhere else first.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708433 + m_Localized: 'me: I''ve already checked this.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708434 + m_Localized: 'me: I need to go to the Memory Module to review the punched tapes + I collected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708435 + m_Localized: 'me: Insert the punched tapes into the slot to access the relevant + memories.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708436 + m_Localized: 'me: These memories must hold the key to those abnormal colors in + the Vision Module.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708437 + m_Localized: 'me: I think I''m starting to get a sense of the connection between + these memories and the abnormal colors.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708438 + m_Localized: 'me: They''re all memories rich in color... just as I suspected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708439 + m_Localized: 'peipei: Doctor... please, stop.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708440 + m_Localized: 'peipei: My... my head hurts.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708441 + m_Localized: 'me: Nausea? Probably a side effect of the memory fluctuations. +
I''ll stop now. You should feel better after some rest.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708442 + m_Localized: Tune into the memory frequency by adjusting the sliders + m_Metadata: + m_Items: [] + - m_Id: 55080022708443 + m_Localized: 'peipei_child: Doctor! Look, an elephant!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708444 + m_Localized: 'docter: Where? ...Oh, the cloud. It does kind of look like an elephant.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708445 + m_Localized: 'docter: But Peipei, I don''t think you''ve seen an elephant before, + have you?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708446 + m_Localized: 'peipei_child: I have, at the museum! There was a huge elephant + specimen. Someone told me an elephant can be bigger than a house!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708447 + m_Localized: 'docter: You''re quite the imaginative little robot, aren''t you?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708448 + m_Localized: 'peipei_child: Ima... What is that?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708449 + m_Localized: 'docter: There''s a part of our Visual Module specifically for imagination. + It lets you see things that don''t actually exist.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708450 + m_Localized: 'docter: Maybe Peipei will grow up to be an artist.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708451 + m_Localized: 'peipei_child: What is an artist?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708452 + m_Localized: 'peipei_child: Doctor, look! Now it looks more like an airplane!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708453 + m_Localized: 'unknown: Wow.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708454 + m_Localized: 'peipei: Shh, quiet.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708455 + m_Localized: 'unknown: I never knew how beautiful this city looked from here.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708456 + m_Localized: 'peipei: I told you, be quiet.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708457 + m_Localized: "unknown: It's a shame\uFFFD\uFFFD this is probably our last summer." + m_Metadata: + m_Items: [] + - m_Id: 55080022708458 + m_Localized: 'unknown: I wish I could stay here forever.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708459 + m_Localized: 'peipei: I wish I could paint forever... maybe I could even get + a job doing art.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708460 + m_Localized: 'Classmate: Heh, maybe you won''t feel the same once you join a + company. I''ve heard that once you start working, nothing makes you happy anymore.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708461 + m_Localized: 'peipei: That can''t be true. I know that painting will always make + me happy, at the very least.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708462 + m_Localized: 'peipei: Otherwise, I don''t think I could stand a typical, predictable + 9-to-5 desk job.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708463 + m_Localized: 'Classmate: Haha...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708464 + m_Localized: 'Classmate: I hope you are right.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708465 + m_Localized: 'peipei: I *know* I''m right.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708466 + m_Localized: 'peipei: Besides, if the company really sucks that much, I could + always just quit.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708467 + m_Localized: 'me: So, that''s what the Memory Module is sending out: color data...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708468 + m_Localized: 'peipei: Color... data?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708469 + m_Localized: 'me: Yes. Basically...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708470 + m_Localized: 'me: Your Vision Module takes the colors from your memories and + uses them like paint.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708471 + m_Localized: 'me: This could be tied to your inability to see colors.
The + absence triggers triggers a command, or, a *desire*, to "search for colors"...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708472 + m_Localized: 'me: It''s this "desire" that''s turning your memories into colors.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708473 + m_Localized: 'me: But these abnormal colors are causing interference, preventing + UF from generating colors correctly.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708474 + m_Localized: 'me: According to the manual, the recommended treatment is...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708475 + m_Localized: 'me: "Vision-Memory Color Pathway Neurotomy"' + m_Metadata: + m_Items: [] + - m_Id: 55080022708476 + m_Localized: 'me: It involves severing the connection between your Vision and + Memory Modules, so the colors won''t be transmitted to your Vision Module anymore. + That way, UF can work properly.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708477 + m_Localized: 'peipei: ...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708478 + m_Localized: 'peipei: So, the colors are actually... an illness?
And I have + to... fix it?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708479 + m_Localized: 'me: Yes. The only way for UF to return to normal is to eliminate + those colors.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708480 + m_Localized: 'peipei: So, I won''t... I won''t be able to imagine them anymore?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708481 + m_Localized: 'me: ...That''s right.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708482 + m_Localized: 'peipei: To keep painting... I have to stop seeing color.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708483 + m_Localized: 'peipei: I thought... I thought maybe I just needed some meds. Or + a coolant change.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708484 + m_Localized: 'me: Don''t worry, it''s a very minor surgery.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708485 + m_Localized: 'peipei: ...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708486 + m_Localized: 'peipei: I just realized... I haven''t painted anything in a really + long time.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708487 + m_Localized: 'me: Don''t you paint with UF?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708488 + m_Localized: 'peipei: I meant *paint*, not work...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708489 + m_Localized: 'peipei: Doctor, if a robot can''t even tell the difference between + the color of the sun and the color of the leaves, can it still paint?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708490 + m_Localized: 'me: ...I''m sorry, I''m not an expert in painting.
All I can + say is, this is the best way to restore UF''s functionality.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708491 + m_Localized: 'peipei: You are right, Doctor...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708492 + m_Localized: 'peipei: Sorry I overreacted.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708493 + m_Localized: 'me: Don''t worry about it. Take your time with your decision. In + the meantime, feel free to...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708494 + m_Localized: 'peipei: I''ll do it, Doctor.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708495 + m_Localized: 'me: Are you sure?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708496 + m_Localized: 'peipei: Yes.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708497 + m_Localized: 'peipei: The sales contest is really important for the company. + If I screw this up...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708498 + m_Localized: 'peipei: I want to keep painting. Even if it means using UF.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708499 + m_Localized: 'me: Okay. If you are sure... please sign the consent form here.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708500 + m_Localized: 'me: Please come into the operating room.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708501 + m_Localized: 'me: I''m going to sever the Vision-Memory Pathway now...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708502 + m_Localized: 'peipei: Ow, my eyes... I...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708503 + m_Localized: 'peipei: It hurts!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708504 + m_Localized: 'me: What''s wrong? It shouldn''t be painful...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708505 + m_Localized: 'peipei: ...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708506 + m_Localized: 'peipei: Phew...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708507 + m_Localized: 'peipei: Much better now...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708508 + m_Localized: 'me: It''s not over yet. We still need to reexamine the Vision Module.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708509 + m_Localized: 'me: This module has already been thoroughly inspected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708510 + m_Localized: 'me: Peipei, let''s try this again. Can you still see those colors?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708511 + m_Localized: 'peipei: I...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708512 + m_Localized: 'peipei: It''s gone?
It''s really gone...?' + m_Metadata: + m_Items: [] + - m_Id: 55080022708513 + m_Localized: 'me: Looks like it.
But let''s repeat the test, just to be sure.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708514 + m_Localized: 'peipei: It''s really gone.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708515 + m_Localized: 'peipei: I''m not used to it yet. Not seeing color.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708516 + m_Localized: 'peipei: I should''ve seen this coming, the day I realized they + were still here.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708517 + m_Localized: 'peipei: But all I wanted to do was bury my head in the sand.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708518 + m_Localized: 'me: Well, um...
The reexamination shows the results we expected. + We can end the test now.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708519 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708520 + m_Localized: 'UfModule: Successfully connected to the *UnstableFushion* image-generating + module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708521 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080022708522 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080022708523 + m_Localized: 'UfModule: Inspection complete! No error detected.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708524 + m_Localized: 'me: Good... The error is gone now.' + m_Metadata: + m_Items: [] + - m_Id: 55080022708525 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080022708526 + m_Localized: 'Linking: Connecting...' + m_Metadata: + m_Items: [] + - m_Id: 55080022708527 + m_Localized: 'EyeModule: Successfully connected to the Vision Module!' + m_Metadata: + m_Items: [] + - m_Id: 55080022708528 + m_Localized: Inspect + m_Metadata: + m_Items: [] + - m_Id: 55080026902528 + m_Localized: 'Analysing: ' + m_Metadata: + m_Items: [] + - m_Id: 55080026902529 + m_Localized: 'Error: 1 error detected:' + m_Metadata: + m_Items: [] + - m_Id: 55080026902530 + m_Localized: 'Error: Missing color signal!' + m_Metadata: + m_Items: [] + - m_Id: 55080026902531 + m_Localized: 'Error: Connection to the Memory Module has been lost.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902532 + m_Localized: 'me: "Lost connection to the Memory Module." It seems the operation + worked,
but I should go in and verify it myself.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902533 + m_Localized: 'EyeModule: ' + m_Metadata: + m_Items: [] + - m_Id: 55080026902534 + m_Localized: 'EyeModule: Access granted.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902535 + m_Localized: Further Testing + m_Metadata: + m_Items: [] + - m_Id: 55080026902536 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080026902537 + m_Localized: Disconnect + m_Metadata: + m_Items: [] + - m_Id: 55080026902538 + m_Localized: 'me: Let''s try to observe another target.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902539 + m_Localized: 'me: This target didn''t manage to evoke any memories last time. + We should try somewhere else.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902540 + m_Localized: 'me: Let''s try to observe another target.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902541 + m_Localized: 'me: Let''s try to observe another target.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902542 + m_Localized: 'peipei: Of course, it''s gone... What was I expecting?' + m_Metadata: + m_Items: [] + - m_Id: 55080026902543 + m_Localized: 'me: Just to be sure...' + m_Metadata: + m_Items: [] + - m_Id: 55080026902544 + m_Localized: 'me: Peipei, could you try drawing the advertisement again? The + one we came up with earlier?' + m_Metadata: + m_Items: [] + - m_Id: 55080026902545 + m_Localized: 'peipei: The... mermaid?' + m_Metadata: + m_Items: [] + - m_Id: 55080026902546 + m_Localized: 'peipei: Let me try.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902547 + m_Localized: 'peipei: It looks... normal! Right?' + m_Metadata: + m_Items: [] + - m_Id: 55080026902548 + m_Localized: 'me: Yes...' + m_Metadata: + m_Items: [] + - m_Id: 55080026902549 + m_Localized: 'peipei: That''s great.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902550 + m_Localized: 'peipei: Thank you, Doctor.
Finally, I''ll be able to do my + job.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902551 + m_Localized: 'me: How are your eyes? Feeling alright now?' + m_Metadata: + m_Items: [] + - m_Id: 55080026902552 + m_Localized: 'peipei: Alright? I... nothing hurts. It just feels a little strange.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902553 + m_Localized: 'peipei: So this is what it''s like... to not have imagination?' + m_Metadata: + m_Items: [] + - m_Id: 55080026902554 + m_Localized: 'peipei: It''s not so bad, actually. Easier than I thought it would + be.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902555 + m_Localized: 'me: That''s good to hear.' + m_Metadata: + m_Items: [] + - m_Id: 55080026902556 + m_Localized: 'peipei: I can''t rest yet. I need to go.
Goodbye, Doctor. ' + m_Metadata: + m_Items: [] + - m_Id: 55080026902557 + m_Localized: 'me: I hope that was worth it.' + m_Metadata: + m_Items: [] + - m_Id: 87367384829952 + m_Localized: Log1 + m_Metadata: + m_Items: [] + - m_Id: 87367414190080 + m_Localized: Log1 + m_Metadata: + m_Items: [] + references: + version: 2 + RefIds: [] diff --git a/Assets/Language/Dialog/FP_Peipei1/FP_Peipei1_en.asset.meta b/Assets/Language/Dialog/FP_Peipei1/FP_Peipei1_en.asset.meta new file mode 100644 index 000000000..7f563fbe6 --- /dev/null +++ b/Assets/Language/Dialog/FP_Peipei1/FP_Peipei1_en.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 08ef2a7dddda7ee49b869bcd73858404 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Language/Dialog/FP_Peipei1/FP_Peipei1_zh-Hans.asset b/Assets/Language/Dialog/FP_Peipei1/FP_Peipei1_zh-Hans.asset new file mode 100644 index 000000000..51f329d12 --- /dev/null +++ b/Assets/Language/Dialog/FP_Peipei1/FP_Peipei1_zh-Hans.asset @@ -0,0 +1,1557 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e9620f8c34305754d8cc9a7e49e852d9, type: 3} + m_Name: FP_Peipei1_zh-Hans + m_EditorClassIdentifier: + m_LocaleId: + m_Code: zh-Hans + m_SharedData: {fileID: 11400000, guid: 76902d55aa2d3474aa96c8e574b8212f, type: 2} + m_Metadata: + m_Items: [] + m_TableData: + - m_Id: 55080014319616 + m_Localized: "yingli_novoice: \u6211\u4E0D\u5E0C\u671B\u5C31\u56E0\u4E3A\u4F60\u7684\u8FD9\u4E2A\u602A\u75C5\uFF0C\u800C\u8BA9\u6211\u4EEC\u90E8\u95E8\u7684\u8BC4\u4EF7\u53D7\u5230\u5F71\u54CD\u3002" + m_Metadata: + m_Items: [] + - m_Id: 55080018513920 + m_Localized: "peipei_novoice: \u6211\u6CA1\u75C5\uFF0C\u7EC4\u957F\u2026\u6211\u53EA\u662F\u81EA\u5DF1\u6CA1\u53D1\u73B0\u2026\u2026
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m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 484889076743953126} + m_CullTransparentMesh: 1 --- !u!1 &8877776062209655172 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Dialog System/DialogController.cs b/Assets/Scripts/Dialog System/DialogController.cs index f90bb4b19..58710ea4e 100644 --- a/Assets/Scripts/Dialog System/DialogController.cs +++ b/Assets/Scripts/Dialog System/DialogController.cs @@ -10,6 +10,7 @@ namespace AibisDream public class DialogController : Singleton { private DialogueRunner _dialogueRunner; + private LocalisedLineProvider _lineProvider; # region controller状态标识 @@ -45,6 +46,7 @@ namespace AibisDream private void Start() { _dialogueRunner = GetComponentInChildren(); + _lineProvider = GetComponentInChildren(); _dialogueRunner.onDialogueStart.AddListener(() => { @@ -58,7 +60,6 @@ namespace AibisDream OnDialogueComplete?.Invoke(); IsTalking = false; }); - } /// @@ -68,6 +69,7 @@ namespace AibisDream public void StartDialog(YarnProject yarnProject) { _dialogueRunner.SetProject(yarnProject); + _lineProvider.InitStringTable(yarnProject.name); _dialogueRunner.StartDialogue("Start"); } @@ -82,6 +84,7 @@ namespace AibisDream public void LoadDialog(YarnProject yarnProject) { _dialogueRunner.SetProject(yarnProject); + _lineProvider.InitStringTable(yarnProject.name); _dialogueRunner.StartDialogue("Center"); } @@ -93,7 +96,7 @@ namespace AibisDream } } - public bool CheckIfNodeExistInCurrentYarnProject(string nodeName) + private bool CheckIfNodeExistInCurrentYarnProject(string nodeName) { YarnProject currentProject = _dialogueRunner.yarnProject; string[] nodeNames = currentProject.NodeNames; diff --git a/Assets/Scripts/Dialog System/LocalisedLineProvider.cs b/Assets/Scripts/Dialog System/LocalisedLineProvider.cs new file mode 100644 index 000000000..8b7fa591a --- /dev/null +++ b/Assets/Scripts/Dialog System/LocalisedLineProvider.cs @@ -0,0 +1,70 @@ +using System.Linq; +using UnityEngine.Localization.Settings; +using Yarn.Unity; +using AibisDream.Framework; +using UnityEngine; + +namespace AibisDream +{ + public class LocalisedLineProvider : LineProviderBehaviour + { + private LocalizationTable _localizationTable; + + public override string LocaleCode => LocalizationSettings.SelectedLocale.Identifier.Code; + + // 本地化表存在即可用 + public override bool LinesAvailable => _localizationTable != null; + + // We're good to go! + public override LocalizedLine GetLocalizedLine(Yarn.Line line) + { + var text = line.ID; + if (_localizationTable != null) + { + text = _localizationTable[line.ID]?.LocalizedValue ?? + $"Error: Missing localisation for line {line.ID} in string table {_localizationTable.LocaleIdentifier}"; + } + + // Construct the localized line + LocalizedLine localizedLine = new LocalizedLine + { + TextID = line.ID, + RawText = text, + Substitutions = line.Substitutions, + Metadata = YarnProject.lineMetadata.GetMetadata(line.ID) + }; + + // Attempt to fetch metadata tags for this line from the string + // table + if (_localizationTable == null) return localizedLine; + + var metadata = _localizationTable[line.ID]?.SharedEntry.Metadata + .GetMetadata(); + + if (metadata != null && localizedLine.Metadata != null) + { + localizedLine.Metadata = localizedLine.Metadata.Concat(metadata.tags).ToArray(); + } + else if (localizedLine.Metadata == null && metadata != null) + { + localizedLine.Metadata = metadata.tags; + } + + return localizedLine; + } + + /// + /// 初始化StringTable + /// + /// 本地化表名称 + /// 协程 + public void InitStringTable(string tableName) + { + Debug.Log(tableName + "Init"); + // 释放 + _localizationTable?.Dispose(); + // 加载 + _localizationTable = new LocalizationTable(tableName); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Dialog System/LocalisedLineProvider.cs.meta b/Assets/Scripts/Dialog System/LocalisedLineProvider.cs.meta new file mode 100644 index 000000000..02d68fbb5 --- /dev/null +++ b/Assets/Scripts/Dialog System/LocalisedLineProvider.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 8d3a78e02d644e96a9e0caa46f1e442b +timeCreated: 1745489761 \ No newline at end of file diff --git a/Assets/Scripts/Framework/ActionKit/Action/Callback.cs b/Assets/Scripts/Framework/ActionKit/Action/Callback.cs index c287210eb..7a6bf0f35 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Callback.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Callback.cs @@ -47,7 +47,8 @@ namespace AibisDream.Kit { IsFinalized = true; _callback = null; - ActionQueue.AddCallback(new ActionQueueRecycleCallback(SimpleObjectPool,this)); + ActionKitMonoBehaviourEvents.AddCallback( + new ActionQueueRecycleCallback(SimpleObjectPool, this)); } } diff --git a/Assets/Scripts/Framework/ActionKit/Action/Condition.cs b/Assets/Scripts/Framework/ActionKit/Action/Condition.cs index 2ab7cf1ca..011598e96 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Condition.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Condition.cs @@ -7,8 +7,10 @@ namespace AibisDream.Kit private Func _condition; private static readonly SimpleObjectPool SimpleObjectPool = new(() => new Condition(), null, 10); - - private Condition(){} + + private Condition() + { + } public static Condition Allocate(Func condition) { @@ -24,6 +26,7 @@ namespace AibisDream.Kit public bool IsFinalized { get; set; } public ulong ActionID { get; set; } public ActionStatus Status { get; set; } + public void OnStart() { } @@ -46,7 +49,8 @@ namespace AibisDream.Kit { IsFinalized = true; _condition = null; - ActionQueue.AddCallback(new ActionQueueRecycleCallback(SimpleObjectPool,this)); + ActionKitMonoBehaviourEvents.AddCallback( + new ActionQueueRecycleCallback(SimpleObjectPool, this)); } } @@ -56,7 +60,7 @@ namespace AibisDream.Kit Status = ActionStatus.NotStart; } } - + public static class ConditionExtension { public static ISequence Condition(this ISequence self, Func condition) diff --git a/Assets/Scripts/Framework/ActionKit/Action/Coroutine.cs b/Assets/Scripts/Framework/ActionKit/Action/Coroutine.cs index 1a8740a4f..01c2f3c57 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Coroutine.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Coroutine.cs @@ -9,8 +9,10 @@ namespace AibisDream.Kit private Func _coroutineGetter; - private CoroutineAction(){} - + private CoroutineAction() + { + } + public static CoroutineAction Allocate(Func coroutineGetter) { var coroutineAction = Pool.Allocate(); @@ -22,6 +24,7 @@ namespace AibisDream.Kit } public bool Paused { get; set; } + public void Deinit() { if (!IsFinalized) @@ -29,7 +32,7 @@ namespace AibisDream.Kit IsFinalized = true; _coroutineGetter = null; - ActionQueue.AddCallback(new ActionQueueRecycleCallback(Pool,this)); + ActionKitMonoBehaviourEvents.AddCallback(new ActionQueueRecycleCallback(Pool, this)); } } @@ -42,12 +45,11 @@ namespace AibisDream.Kit public bool IsFinalized { get; set; } public ulong ActionID { get; set; } public ActionStatus Status { get; set; } + public void OnStart() { - ActionKitMonoBehaviourEvents.Instance.ExecuteCoroutine(_coroutineGetter(), () => - { - Status = ActionStatus.Finished; - }); + ActionKitMonoBehaviourEvents.Instance.ExecuteCoroutine(_coroutineGetter(), + () => { Status = ActionStatus.Finished; }); } public void OnExecute(float dt) @@ -58,14 +60,14 @@ namespace AibisDream.Kit { } } - + public static class CoroutineExtension { public static ISequence Coroutine(this ISequence self, Func coroutineGetter) { return self.Append(CoroutineAction.Allocate(coroutineGetter)); } - + public static IAction ToAction(this IEnumerator self) { return CoroutineAction.Allocate(() => self); diff --git a/Assets/Scripts/Framework/ActionKit/Action/Delay.cs b/Assets/Scripts/Framework/ActionKit/Action/Delay.cs index 3acb00aa9..7a9e0b77c 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Delay.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Delay.cs @@ -29,7 +29,7 @@ namespace AibisDream.Kit retNode.CurrentSeconds = 0.0f; return retNode; } - + public static Delay Allocate(Func delayTimeFactory, Action onDelayFinish = null) { var retNode = Pool.Allocate(); @@ -60,7 +60,7 @@ namespace AibisDream.Kit this.Finish(); OnDelayFinish?.Invoke(); } - + CurrentSeconds += dt; } @@ -83,23 +83,23 @@ namespace AibisDream.Kit { OnDelayFinish = null; IsFinalized = true; - ActionQueue.AddCallback(new ActionQueueRecycleCallback(Pool,this)); + ActionKitMonoBehaviourEvents.AddCallback(new ActionQueueRecycleCallback(Pool, this)); } } public bool IsFinalized { get; set; } } - + public static class DelayExtension { - public static ISequence Delay(this ISequence self, float seconds,Action onDelayFinish = null) + public static ISequence Delay(this ISequence self, float seconds, Action onDelayFinish = null) { - return self.Append(Kit.Delay.Allocate(seconds,onDelayFinish)); + return self.Append(Kit.Delay.Allocate(seconds, onDelayFinish)); } - - public static ISequence Delay(this ISequence self,Func delayTimeFactory,Action onDelayFinish = null) + + public static ISequence Delay(this ISequence self, Func delayTimeFactory, Action onDelayFinish = null) { - return self.Append(Kit.Delay.Allocate(delayTimeFactory,onDelayFinish)); + return self.Append(Kit.Delay.Allocate(delayTimeFactory, onDelayFinish)); } } } \ No newline at end of file diff --git a/Assets/Scripts/Framework/ActionKit/Action/DelayFrame.cs b/Assets/Scripts/Framework/ActionKit/Action/DelayFrame.cs index 68efe4a27..dcc893c55 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/DelayFrame.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/DelayFrame.cs @@ -53,7 +53,8 @@ namespace AibisDream.Kit { IsFinalized = true; _onDelayFinish = null; - ActionQueue.AddCallback(new ActionQueueRecycleCallback(_simpleObjectPool, this)); + ActionKitMonoBehaviourEvents.AddCallback( + new ActionQueueRecycleCallback(_simpleObjectPool, this)); } } diff --git a/Assets/Scripts/Framework/ActionKit/Action/Lerp.cs b/Assets/Scripts/Framework/ActionKit/Action/Lerp.cs index 143736698..155615723 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Lerp.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Lerp.cs @@ -54,7 +54,7 @@ namespace AibisDream.Kit IsFinalized = true; _onLerp = null; _onLerpFinish = null; - ActionQueue.AddCallback(new ActionQueueRecycleCallback(Pool, this)); + ActionKitMonoBehaviourEvents.AddCallback(new ActionQueueRecycleCallback(Pool, this)); } } diff --git a/Assets/Scripts/Framework/ActionKit/Action/Parallel.cs b/Assets/Scripts/Framework/ActionKit/Action/Parallel.cs index cb92ca635..f01937bf4 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Parallel.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Parallel.cs @@ -1,6 +1,6 @@ /**************************************************************************** * Copyright (c) 2015 - 2024 liangxiegame UNDER MIT License - * + * * https://qframework.cn * https://github.com/liangxiegame/QFramework * https://gitee.com/liangxiegame/QFramework @@ -13,18 +13,20 @@ namespace AibisDream.Kit { public interface IParallel : ISequence { - } + internal class Parallel : IParallel { - private Parallel(){} + private Parallel() + { + } private static readonly SimpleObjectPool SimpleObjectPool = new(() => new Parallel(), null, 5); private readonly List _actions = ListPool.Get(); private int _finishedCount; - + public static Parallel Allocate() { var parallel = SimpleObjectPool.Allocate(); @@ -33,10 +35,12 @@ namespace AibisDream.Kit parallel.Reset(); return parallel; } + public bool Paused { get; set; } public bool IsFinalized { get; set; } public ulong ActionID { get; set; } public ActionStatus Status { get; set; } + public void OnStart() { } @@ -46,7 +50,7 @@ namespace AibisDream.Kit for (var i = _finishedCount; i < _actions.Count; i++) { if (!_actions[i].Execute(dt)) continue; - + _finishedCount++; if (_finishedCount >= _actions.Count) @@ -58,7 +62,6 @@ namespace AibisDream.Kit // swap (_actions[i], _actions[_finishedCount - 1]) = (_actions[_finishedCount - 1], _actions[i]); } - } } @@ -74,7 +77,6 @@ namespace AibisDream.Kit public void Deinit() { - if (!IsFinalized) { IsFinalized = true; @@ -83,13 +85,13 @@ namespace AibisDream.Kit { action.Deinit(); } - - - _actions.Clear(); - - ActionQueue.AddCallback(new ActionQueueRecycleCallback(SimpleObjectPool,this)); - } + + _actions.Clear(); + + ActionKitMonoBehaviourEvents.AddCallback( + new ActionQueueRecycleCallback(SimpleObjectPool, this)); + } } public void Reset() @@ -101,10 +103,9 @@ namespace AibisDream.Kit { action.Reset(); } - } } - + public static class ParallelExtension { public static ISequence Parallel(this ISequence self, Action parallelSetting) diff --git a/Assets/Scripts/Framework/ActionKit/Action/Repeat.cs b/Assets/Scripts/Framework/ActionKit/Action/Repeat.cs index 29217d0d7..606db0d08 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Repeat.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Repeat.cs @@ -82,10 +82,11 @@ namespace AibisDream.Kit if (!IsFinalized) { IsFinalized = true; - + _sequence.Deinit(); - - ActionQueue.AddCallback(new ActionQueueRecycleCallback(SimpleObjectPool,this)); + + ActionKitMonoBehaviourEvents.AddCallback( + new ActionQueueRecycleCallback(SimpleObjectPool, this)); } } @@ -97,17 +98,17 @@ namespace AibisDream.Kit _sequence.Reset(); } } - + public static class RepeatExtension { - public static ISequence Repeat(this ISequence self,Action repeatSetting) + public static ISequence Repeat(this ISequence self, Action repeatSetting) { var repeat = Kit.Repeat.Allocate(); repeatSetting(repeat); return self.Append(repeat); } - - public static ISequence Repeat(this ISequence self,int repeatCount, Action repeatSetting) + + public static ISequence Repeat(this ISequence self, int repeatCount, Action repeatSetting) { var repeat = Kit.Repeat.Allocate(repeatCount); repeatSetting(repeat); diff --git a/Assets/Scripts/Framework/ActionKit/Action/Sequence.cs b/Assets/Scripts/Framework/ActionKit/Action/Sequence.cs index 157fd18b1..967859c72 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Sequence.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Sequence.cs @@ -112,15 +112,16 @@ namespace AibisDream.Kit if (!IsFinalized) { IsFinalized = true; - + foreach (var action in _actions) { action.Deinit(); } _actions.Clear(); - - ActionQueue.AddCallback(new ActionQueueRecycleCallback(SimpleObjectPool,this)); + + ActionKitMonoBehaviourEvents.AddCallback( + new ActionQueueRecycleCallback(SimpleObjectPool, this)); } } @@ -135,7 +136,7 @@ namespace AibisDream.Kit } } } - + public static class SequenceExtension { public static ISequence Sequence(this ISequence self, Action sequenceSetting) diff --git a/Assets/Scripts/Framework/ActionKit/Action/Task.cs b/Assets/Scripts/Framework/ActionKit/Action/Task.cs index 1ecd643a0..876469d81 100644 --- a/Assets/Scripts/Framework/ActionKit/Action/Task.cs +++ b/Assets/Scripts/Framework/ActionKit/Action/Task.cs @@ -38,7 +38,7 @@ namespace AibisDream.Kit _executingTask = null; } - ActionQueue.AddCallback(new ActionQueueRecycleCallback(Pool, this)); + ActionKitMonoBehaviourEvents.AddCallback(new ActionQueueRecycleCallback(Pool, this)); } } diff --git a/Assets/Scripts/Framework/ActionKit/ActionKitMonoBehaviourEvents.cs b/Assets/Scripts/Framework/ActionKit/ActionKitMonoBehaviourEvents.cs index d730739d6..6e07d98af 100644 --- a/Assets/Scripts/Framework/ActionKit/ActionKitMonoBehaviourEvents.cs +++ b/Assets/Scripts/Framework/ActionKit/ActionKitMonoBehaviourEvents.cs @@ -1,5 +1,6 @@ using System; using System.Collections; +using System.Collections.Generic; using AibisDream.Framework; using UnityEngine; @@ -23,6 +24,8 @@ namespace AibisDream.Kit private void Update() { _onUpdate?.Trigger(); + + QueueUpdate(); } private void OnGUI() @@ -66,5 +69,30 @@ namespace AibisDream.Kit yield return coroutine; onFinish?.Invoke(); } + + #region ActionQueue移植 + + private readonly List _actionQueueCallbacks = new(); + + public static void AddCallback(IActionQueueCallback actionQueueCallback) + { + Instance._actionQueueCallbacks.Add(actionQueueCallback); + } + + // Update is called once per frame + private void QueueUpdate() + { + if (_actionQueueCallbacks.Count > 0) + { + foreach (var actionQueueCallback in _actionQueueCallbacks) + { + actionQueueCallback.Call(); + } + + _actionQueueCallbacks.Clear(); + } + } + + #endregion } } \ No newline at end of file diff --git a/Assets/Scripts/Framework/ActionKit/Queue/MonoActionQueue.cs b/Assets/Scripts/Framework/ActionKit/Queue/MonoActionQueue.cs index bd1388c30..1e8d9a810 100644 --- a/Assets/Scripts/Framework/ActionKit/Queue/MonoActionQueue.cs +++ b/Assets/Scripts/Framework/ActionKit/Queue/MonoActionQueue.cs @@ -28,25 +28,6 @@ namespace AibisDream.Kit internal class ActionQueue : Singleton { - private readonly List _actionQueueCallbacks = new(); - - public static void AddCallback(IActionQueueCallback actionQueueCallback) - { - Instance._actionQueueCallbacks.Add(actionQueueCallback); - } - - // Update is called once per frame - private void Update() - { - if (_actionQueueCallbacks.Count > 0) - { - foreach (var actionQueueCallback in _actionQueueCallbacks) - { - actionQueueCallback.Call(); - } - - _actionQueueCallbacks.Clear(); - } - } + } } \ No newline at end of file diff --git a/Assets/Scripts/Framework/Config/Character.cs b/Assets/Scripts/Framework/Config/Character.cs index ce1b9b7d8..214632979 100644 --- a/Assets/Scripts/Framework/Config/Character.cs +++ b/Assets/Scripts/Framework/Config/Character.cs @@ -1,3 +1,6 @@ +using AibisDream.Framework; +using UnityEngine.Localization.Settings; + namespace AibisDream.Kit { public class Character @@ -47,7 +50,20 @@ namespace AibisDream.Kit /// public string GetActorName() { - return string.IsNullOrEmpty(nameColor) ? cn : $"{cn}"; + string rawName; + // 人名部分直接为空 + if (string.IsNullOrWhiteSpace(key)) + { + rawName = ""; + } + else + { + // 人名能找到 + var entry = LocalizationKit.ActorTableName[key]; + rawName = entry == null ? key : entry.LocalizedValue; + } + + return string.IsNullOrEmpty(nameColor) ? rawName : $"{rawName}"; } public string VoicePath diff --git a/Assets/Scripts/Framework/Core/Core.cs b/Assets/Scripts/Framework/Core/Core.cs index a20f7aa22..117610562 100644 --- a/Assets/Scripts/Framework/Core/Core.cs +++ b/Assets/Scripts/Framework/Core/Core.cs @@ -133,7 +133,6 @@ namespace AibisDream.Framework public IEnumerator LoadByJson(JObject dataJson) { - Debug.Log(_instances.Count); // 从加载序号1到10加载数据 for (var i = 1; i <= 10; i++) { diff --git a/Assets/Scripts/Framework/OtherKit/LocalizationKit.cs b/Assets/Scripts/Framework/OtherKit/LocalizationKit.cs index 34609fde9..72fd568f3 100644 --- a/Assets/Scripts/Framework/OtherKit/LocalizationKit.cs +++ b/Assets/Scripts/Framework/OtherKit/LocalizationKit.cs @@ -1,14 +1,21 @@ using UnityEngine; +using UnityEngine.Localization; using UnityEngine.Localization.Settings; +using UnityEngine.Localization.Tables; namespace AibisDream.Framework { public static class LocalizationKit { + private static LocalizationTable _actorTableName; + + public static LocalizationTable ActorTableName => _actorTableName ??= new LocalizationTable("ActorName"); + public static void SwitchLanguage(string localeCode) { - var selectedLocale = LocalizationSettings.AvailableLocales.Locales.Find(locale => locale.Identifier.Code == localeCode); - + var selectedLocale = + LocalizationSettings.AvailableLocales.Locales.Find(locale => locale.Identifier.Code == localeCode); + if (selectedLocale) { LocalizationSettings.SelectedLocale = selectedLocale; @@ -19,4 +26,35 @@ namespace AibisDream.Framework } } } + + public class LocalizationTable + { + private readonly string _tableName; + + private StringTable _stringTable; + + public LocalizationTable(string tableName) + { + _tableName = tableName; + _stringTable = LocalizationSettings.StringDatabase.GetTable(_tableName); + LocalizationSettings.SelectedLocaleChanged += OnLocaleChanged; + + Debug.Log($"表格{_tableName}已加载"); + } + + public void Dispose() + { + LocalizationSettings.SelectedLocaleChanged -= OnLocaleChanged; + _stringTable = null; + } + + private void OnLocaleChanged(Locale locale) + { + _stringTable = LocalizationSettings.StringDatabase.GetTable(_tableName); + } + + public StringTableEntry this[string key] => _stringTable[key]; + + public LocaleIdentifier LocaleIdentifier => _stringTable.LocaleIdentifier; + } } \ No newline at end of file diff --git a/Assets/Scripts/Framework/ResourceKit/ResourceKit.cs b/Assets/Scripts/Framework/ResourceKit/ResourceKit.cs index ee74a832c..45fdb6ef4 100644 --- a/Assets/Scripts/Framework/ResourceKit/ResourceKit.cs +++ b/Assets/Scripts/Framework/ResourceKit/ResourceKit.cs @@ -1,6 +1,9 @@ using System; +using System.Collections; using UnityEditor; using UnityEngine; +using UnityEngine.AddressableAssets; +using UnityEngine.ResourceManagement.AsyncOperations; namespace AibisDream.Framework { @@ -69,5 +72,39 @@ namespace AibisDream.Framework return null; } + + public static T LoadAddressableSync(string key) + { + T result = default; + var operation = Addressables.LoadAssetAsync(key); + + // 运行协程等待加载完成 + GameManager.Instance.StartCoroutine(LoadCoroutine(operation, loadedObject => result = loadedObject)); + + // 等待协程完成(阻塞主线程) + while (!operation.IsDone) + { + // 主动让出一帧 + System.Threading.Thread.Sleep(1); + } + + return result; + } + + public static IEnumerator LoadCoroutine(AsyncOperationHandle operation, Action onComplete) + { + yield return operation; + + if (operation.Status == AsyncOperationStatus.Succeeded) + { + onComplete?.Invoke(operation.Result); + } + else + { + Debug.LogError("Failed to load addressable"); + } + + Addressables.Release(operation); + } } } \ No newline at end of file diff --git a/Assets/Scripts/Game Loop/EventEnums.cs b/Assets/Scripts/Game Loop/EventEnums.cs index 8266aeb60..45a71fffc 100644 --- a/Assets/Scripts/Game Loop/EventEnums.cs +++ b/Assets/Scripts/Game Loop/EventEnums.cs @@ -12,16 +12,16 @@ namespace AibisDream OpenScreen, CloseScreen, SceneLoad, - SceneUnload, - FixStateSwitch, - Menu + FixStateSwitch } public enum GameLoopEnum { AppStart, GameStart, - GameQuit + GameQuit, + PauseGame, + UnPauseGame } public enum DialogEventEnum diff --git a/Assets/Scripts/Game Loop/GameManager.cs b/Assets/Scripts/Game Loop/GameManager.cs index 2562c68b9..5a31e8488 100644 --- a/Assets/Scripts/Game Loop/GameManager.cs +++ b/Assets/Scripts/Game Loop/GameManager.cs @@ -94,10 +94,12 @@ namespace AibisDream { // 系统暂停 Time.timeScale = 0; - // 交互暂停 - CursorManager.Instance.isPaused = true; + // 交互继续 + EnumEventSystem.Global.Send(GameLoopEnum.PauseGame); // 音频全部暂停 AudioManager.Instance.PauseAll(); + // 关闭Dialog + DialogCanvasManager.Instance.CloseCanvas(); } public void ContinueGame() @@ -105,9 +107,11 @@ namespace AibisDream // 系统继续 Time.timeScale = 1; // 交互继续 - CursorManager.Instance.isPaused = false; + EnumEventSystem.Global.Send(GameLoopEnum.UnPauseGame); // 音频继续 AudioManager.Instance.UnPauseAll(); + // 打开Dialog + DialogCanvasManager.Instance.OpenCanvas(); } public void QuitGame() @@ -115,11 +119,13 @@ namespace AibisDream // 系统继续 Time.timeScale = 1; // 交互继续 - CursorManager.Instance.isPaused = true; + EnumEventSystem.Global.Send(GameLoopEnum.GameQuit); // 卸载当前场景 StartCoroutine(RestartCoroutine()); // 音频继续 AudioManager.Instance.UnPauseAll(); + // 打开Dialog + DialogCanvasManager.Instance.OpenCanvas(); } public void QuitApp() diff --git a/Assets/Scripts/Game Loop/SceneLoader.cs b/Assets/Scripts/Game Loop/SceneLoader.cs index 142fe57d5..5ace0d31d 100644 --- a/Assets/Scripts/Game Loop/SceneLoader.cs +++ b/Assets/Scripts/Game Loop/SceneLoader.cs @@ -78,17 +78,11 @@ namespace AibisDream { yield return Addressables.UnloadSceneAsync(_loadHandle); _data.sceneName = null; - EnumEventSystem.Global.Send(EventEnum.SceneUnload); } _isLoading = false; } } - - public void UnloadScene() - { - StartCoroutine(UnloadSceneAsync()); - } } [Serializable] diff --git a/Assets/Scripts/UI/Cursor/CursorManager.cs b/Assets/Scripts/UI/Cursor/CursorManager.cs index 7020edc93..34065090a 100644 --- a/Assets/Scripts/UI/Cursor/CursorManager.cs +++ b/Assets/Scripts/UI/Cursor/CursorManager.cs @@ -13,17 +13,19 @@ namespace AibisDream private const float DelayTime = 0.1f; [Header("指针图片")] public Sprite defaultCursor; - public Sprite nextTalk, talking, option, interactive, holding, disable, eye; + public Sprite nextTalk, talking, option, interactive, holding, disable; private Image _cursor; + private Sprite _cursorCache; + private CursorState _stateCache; + #region 状态相关 private Coroutine _switchCoroutine; private CursorState _curState = CursorState.Default; private bool _isTalking; - [HideInInspector] public bool isInMenu; - [HideInInspector] public bool isPaused; + private bool _isPaused; #endregion @@ -66,9 +68,49 @@ namespace AibisDream private void RegisterEvent() { // 此处监听所有可能对鼠标状态产生影响的事件 + RegisterGameEvent(); RegisterDialogEvent(); RegisterTriggerEvent(); - RegisterMenu(); + } + + private void RegisterGameEvent() + { + _unRegisters.Add(EnumEventSystem.Global.Register(GameLoopEnum.GameQuit, OnGameQuit)); + _unRegisters.Add(EnumEventSystem.Global.Register(GameLoopEnum.PauseGame, OnPauseGame)); + _unRegisters.Add(EnumEventSystem.Global.Register(GameLoopEnum.UnPauseGame, OnUnPauseGame)); + } + + private void OnUnPauseGame() + { + _cursor.sprite = _cursorCache; + _cursorCache = null; + + _curState = _stateCache; + _stateCache = CursorState.Default; + + _isPaused = false; + } + + private void OnPauseGame() + { + _cursorCache = _cursor.sprite; + _cursor.sprite = defaultCursor; + + _stateCache = _curState; + _curState = CursorState.Default; + + _isPaused = true; + } + + private void OnGameQuit() + { + _cursor.sprite = defaultCursor; + _cursorCache = null; + + _curState = CursorState.Default; + _stateCache = CursorState.Default; + + _isPaused = false; } private void RegisterDialogEvent() @@ -100,16 +142,16 @@ namespace AibisDream EnumEventSystem.Global.Register(TriggerEnum.PointerUp, OnPointerUp)); } - private void RegisterMenu() - { - _unRegisters.Add(EnumEventSystem.Global.Register(EventEnum.Menu, OnMenuChange)); - } - private void Update() { + if (_isPaused) + { + return; + } + if (Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.Space)) { - if (_isTalking && !isInMenu) + if (_isTalking) { DialogController.Instance.JumpLine(); } @@ -214,17 +256,6 @@ namespace AibisDream SwitchCursor(EventSystemEx.Instance.holdingObj == target.GetGameObject() ? interactive : defaultCursor); } } - - - - #endregion - - #region 菜单打开 - - private void OnMenuChange(bool isMenuOpen) - { - isInMenu = isMenuOpen; - } #endregion @@ -262,6 +293,7 @@ namespace AibisDream { Default, Interactive, - Eye + Dialog, + Menu } } \ No newline at end of file diff --git a/Assets/Scripts/UI/DialogUI/DialogBoxBase.cs b/Assets/Scripts/UI/DialogUI/DialogBoxBase.cs index 481e4c140..920ddf1d6 100644 --- a/Assets/Scripts/UI/DialogUI/DialogBoxBase.cs +++ b/Assets/Scripts/UI/DialogUI/DialogBoxBase.cs @@ -61,7 +61,7 @@ namespace AibisDream _dialogText = transform.Find(DialogText)?.gameObject.GetComponent(); _nextArray = transform.Find(NextArray)?.gameObject; _choiceBox = transform.Find(ChoiceBox)?.gameObject; - + OnAwake(); } @@ -85,7 +85,6 @@ namespace AibisDream /// 对话内容 /// 角色内容 /// 下一步 - /// 文字展示结束后触发 /// 是否自动跳过,默认为false public virtual void ShowLine(string dialogLine, CharacterVo character, Action nextStep, bool isAutoSkip = false) { @@ -196,7 +195,7 @@ namespace AibisDream { if (!_actorName) return; - if (string.IsNullOrWhiteSpace(character.GetActorName())) + if (string.IsNullOrWhiteSpace(character.key)) { _actorName.transform.parent.gameObject.SetActive(false); } diff --git a/Assets/Scripts/UI/DialogUI/DialogCanvasManager.cs b/Assets/Scripts/UI/DialogUI/DialogCanvasManager.cs index 1288a3667..e56760a37 100644 --- a/Assets/Scripts/UI/DialogUI/DialogCanvasManager.cs +++ b/Assets/Scripts/UI/DialogUI/DialogCanvasManager.cs @@ -3,22 +3,17 @@ using System.Collections.Generic; using System.Text; using AibisDream.Framework; using AibisDream.Kit; -using TMPro; using UnityEngine; -using UnityEngine.UI; namespace AibisDream { public class DialogCanvasManager : Singleton, IDialogView { - private const string QuickTalk = "Quick Talk"; - #region 引用 private readonly Dictionary _dialogViewDict = new(); private IDialogView _curView; private IDialogView _lastShowView; - private GameObject _quickTalkButton; #endregion @@ -26,7 +21,6 @@ namespace AibisDream public override void OnSingletonInit() { - InitQuickTalkButton(); InitEvent(); // 默认对话框直接加载 @@ -74,29 +68,8 @@ namespace AibisDream #endregion - private void Update() - { - if (Input.GetKeyDown(KeyCode.Q) && Input.GetKey(KeyCode.P)) - { - _quickTalkButton.SetActive(!_quickTalkButton.activeSelf); - } - } - #region 对话框相关处理 - private void InitQuickTalkButton() - { - _quickTalkButton = transform.Find(QuickTalk).gameObject; - _quickTalkButton.GetComponent