build(shader): Memory 与 Eye shader 加入 Always Included
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -35,6 +35,8 @@ GraphicsSettings:
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 4800000, guid: 6652ed847ed1bc641bd702f03c650adf, type: 3}
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- {fileID: 4800000, guid: 9f7b2ef66c2842c496327822f79da521, type: 3}
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- {fileID: 4800000, guid: f7f1f0a7430f4f44fa1d7af89e1e013f, type: 3}
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m_PreloadedShaders: []
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m_PreloadShadersBatchTimeLimit: -1
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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