chore: yarn项目升级并重新分类
1. 移除Resources,单独使用一个Yarn文件夹保存 2. 按类型分为Fiction,FP,Test 3. 升级到YarnSpinner3.0 4. 移除所有本地化关联,后续迁移到Yarn内置的本地化系统
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guid: 4f00f42ce6bb759499e829e379f49134
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folderAsset: yes
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userData:
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title: Start
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tags:
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colorID: 8
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position: 250,200
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---
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// <<init_environment Night>>
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<<set_weather "Snowy">>
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// <<init_actor 地铁医生 左边>>
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// <<show_actor 地铁医生>>
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<<fade_out>>
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<<wait 1>>
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感谢游玩 爱与机器人维修技术 ,本次demo的体验流程已结束。 #line:0cd82d0
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<<OpenEndMenu>>
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===
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script: {fileID: 11500000, guid: 94073015eacc34c1d8fc6786e43d60ca, type: 3}
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{
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"projectFileVersion": 2,
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"sourceFiles": [
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"*.yarn"
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],
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"excludeFiles": [
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"**/*~/*"
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],
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"localisation": {},
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"baseLanguage": "zh-Hans",
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"compilerOptions": {}
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}
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fileFormatVersion: 2
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script: {fileID: 11500000, guid: 053561912b1654d80a424bb0696a74ae, type: 3}
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generateVariablesSourceFile: 0
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variablesClassName: YarnVariables
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variablesClassNamespace:
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variablesClassParent: Yarn.Unity.InMemoryVariableStorage
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useAddressableAssets: 0
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unityLocalisationStringTableCollectionGUID:
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UseUnityLocalisationSystem: 0
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