Merge branch 'develop' into 7.11春优化

This commit is contained in:
2026-07-16 18:42:23 +08:00
19 changed files with 1102 additions and 215 deletions
@@ -47,31 +47,73 @@ namespace AibisDream
[YarnCommand("fade_in")]
public static IEnumerator FadeIn(float duration = 1)
{
var panel = UIManager.Instance.GetPanel<PlayToolPanel>();
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.FadeInAsync(duration);
}
[YarnCommand("fade_out")]
public static IEnumerator FadeOut(float duration = 1)
{
var panel = UIManager.Instance.GetPanel<PlayToolPanel>();
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.FadeOutAsync(duration);
}
[YarnCommand("fade_in_sync")]
public static void FadeInSync(float duration = 1)
{
var panel = UIManager.Instance.GetPanel<PlayToolPanel>();
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
panel.FadeInSync(duration);
}
[YarnCommand("fade_out_sync")]
public static void FadeOutSync(float duration = 1)
{
var panel = UIManager.Instance.GetPanel<PlayToolPanel>();
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
panel.FadeOutSync(duration);
}
[YarnCommand("fade_in_white")]
public static IEnumerator FadeInWhite(float duration = 1)
{
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.FadeInWhiteAsync(duration);
}
[YarnCommand("flash_white")]
public static IEnumerator FlashWhite(float duration = 0.2f)
{
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.FlashWhite(duration);
}
[YarnCommand("wipe_in")]
public static IEnumerator WipeIn(float duration = 0.6f)
{
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.WipeInAsync(duration);
}
[YarnCommand("wipe_out")]
public static IEnumerator WipeOut(float duration = 0.6f)
{
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.WipeOutAsync(duration);
}
[YarnCommand("shutter_in")]
public static IEnumerator ShutterIn(float duration = 0.6f)
{
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.ShutterInAsync(duration);
}
[YarnCommand("shutter_out")]
public static IEnumerator ShutterOut(float duration = 0.6f)
{
var panel = UIManager.Instance.GetPanel<ScreenTransitionPanel>();
return panel.ShutterOutAsync(duration);
}
[YarnCommand("show_obj")]
public static IEnumerator ShowObj(string picName, float duration = 1)
{