Merge branch 'develop' into bugfix/内存问题

This commit is contained in:
2026-03-27 16:32:27 +08:00
769 changed files with 116909 additions and 56317 deletions
@@ -59,8 +59,8 @@ namespace AibisDream.FixSystem
StorageSystem.Instance.RegisterData(_data);
// 处理内部索引
_bodyModuleGroup = transform.Find("Body Module Group")?.gameObject;
_headModuleGroup = transform.Find("Head Module Group")?.gameObject;
_bodyModuleGroup = transform.Find("Scalehandler")?.transform.Find("Body Module Group")?.gameObject;
_headModuleGroup = transform.Find("Scalehandler")?.transform.Find("Head Module Group")?.gameObject;
if (transform.Find("HeatMapController"))
{
heatMapController = transform.Find("HeatMapController").GetComponent<HeatMapController>();
@@ -59,7 +59,7 @@ namespace AibisDream.FixSystem
_socketLeft = _socketPos.Find("Left");
_socketRight = _socketPos.Find("Right");
_bodyModuleSystem = transform.parent.parent.GetComponent<BodyModuleSystem>();
_bodyModuleSystem = transform.parent.parent.parent.GetComponent<BodyModuleSystem>();
if (targetSpriteRenderer == null)
{