diff --git a/Assets/Scripts/SystemWindow/WindowManager.cs b/Assets/Scripts/SystemWindow/WindowManager.cs index 805c219dc..20f09384f 100644 --- a/Assets/Scripts/SystemWindow/WindowManager.cs +++ b/Assets/Scripts/SystemWindow/WindowManager.cs @@ -27,11 +27,10 @@ public class WindowManager : MonoBehaviour Instance = this; DontDestroyOnLoad(gameObject); // 如果需要全局保留 } - [YarnCommand("OpenSingleButtonWindow")] public IEnumerator OpenSingleButtonWindow(string title, string description, bool ispanelActive = true) { - AudioManager.PlayMemoryAudio("ui"); + AudioManager.PlayInteraction("ui"); bool isConfirmed = false; singleButtonWindowPrefab.transform.GetChild(0).gameObject.SetActive(ispanelActive); @@ -50,7 +49,7 @@ public class WindowManager : MonoBehaviour [YarnCommand("OpenMutiSingleButtonWindow")] public IEnumerator OpenMutiSingleButtonWindow(string title, string description, int number) { - AudioManager.PlayMemoryAudio("ui"); + AudioManager.PlayInteraction("ui"); bool isConfirmed = false; singleButtonWindowPrefab.transform.GetChild(0).gameObject.SetActive(false); diff --git a/Assets/Scripts/Task/TaskManager.cs b/Assets/Scripts/Task/TaskManager.cs index 7e3d24c2e..3552d6db6 100644 --- a/Assets/Scripts/Task/TaskManager.cs +++ b/Assets/Scripts/Task/TaskManager.cs @@ -40,7 +40,7 @@ public class TaskManager : MonoBehaviour [YarnCommand("task_moveIn")] public void Task_moveIn() { - AudioManager.PlayMemoryAudio("task_inout"); + AudioManager.PlayInteraction("task_inout"); pos.DOAnchorPosY(-170f,1f); } @@ -48,7 +48,7 @@ public class TaskManager : MonoBehaviour [YarnCommand("task_moveOut")] public void Task_moveOut() { - AudioManager.PlayMemoryAudio("task_inout"); + AudioManager.PlayInteraction("task_inout"); pos.DOAnchorPosY(175,1f); }