This commit is contained in:
2025-05-14 21:17:26 +08:00
parent b146acb1e8
commit b68122f7d4
16 changed files with 847 additions and 78 deletions
@@ -0,0 +1,25 @@
using UnityEngine;
using UnityEngine.Playables;
namespace AibisDream
{
[System.Serializable]
public class DeepInPlayableAsset : PlayableAsset
{
public ExposedReference<GameObject> targetObject;
public Sprite[] sprites;
public float singleDuration;
public override Playable CreatePlayable(PlayableGraph graph, GameObject owner)
{
var playable = ScriptPlayable<DeepInPlayableBehaviour>.Create(graph, 0);
var behaviour = playable.GetBehaviour();
behaviour.targetObject = targetObject.Resolve(graph.GetResolver());
behaviour.sprites = sprites;
behaviour.singleDuration = singleDuration;
return playable;
}
}
}