From b39d3c53c90c8c9c905c7ccd505988e554f1fe0a Mon Sep 17 00:00:00 2001 From: Ding Yuntian <1491671119@qq.com> Date: Fri, 16 Aug 2024 02:08:54 +0800 Subject: [PATCH] =?UTF-8?q?=E6=8C=89=E5=90=8D=E7=A7=B0=E7=B4=A2=E5=BC=95?= =?UTF-8?q?=E5=AD=90=E7=89=A9=E4=BD=93?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scenes/SampleScene.unity | 114 ++++++++++++++++++++++++++-- Assets/Scripts/Test/OptionTest.cs | 16 ++-- Assets/Scripts/UI/DialogUiViewer.cs | 22 +++--- 3 files changed, 129 insertions(+), 23 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index e91bdc5cf..ead1eadea 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -421,14 +421,14 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429395226} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1299926725} - {fileID: 1696845842} - m_Father: {fileID: 984233631} + m_Father: {fileID: 1788453626} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} @@ -1391,7 +1391,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 731599308} - - {fileID: 429395227} m_Father: {fileID: 1343879457} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} @@ -1711,7 +1710,7 @@ Transform: m_Children: - {fileID: 1604842429} - {fileID: 984233631} - - {fileID: 1655147933} + - {fileID: 1788453626} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1557925019 @@ -2506,11 +2505,11 @@ Transform: m_GameObject: {fileID: 1655147930} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -748.1581, y: -442.48004, z: 11.807568} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1343879457} + m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1696845841 GameObject: @@ -2577,6 +2576,108 @@ MonoBehaviour: m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 m_ReverseArrangement: 0 +--- !u!1 &1788453625 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1788453626} + - component: {fileID: 1788453629} + - component: {fileID: 1788453628} + - component: {fileID: 1788453627} + m_Layer: 0 + m_Name: Menu Canvas + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1788453626 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788453625} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 429395227} + m_Father: {fileID: 1343879457} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!114 &1788453627 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788453625} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!114 &1788453628 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788453625} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 0 + m_ReferencePixelsPerUnit: 100 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 800, y: 600} + m_ScreenMatchMode: 0 + m_MatchWidthOrHeight: 0 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 + m_PresetInfoIsWorld: 0 +--- !u!223 &1788453629 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1788453625} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 0 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 + m_AdditionalShaderChannelsFlag: 25 + m_UpdateRectTransformForStandalone: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 --- !u!1 &1936621684 GameObject: m_ObjectHideFlags: 0 @@ -2747,3 +2848,4 @@ SceneRoots: - {fileID: 619394802} - {fileID: 1343879457} - {fileID: 1009826577} + - {fileID: 1655147933} diff --git a/Assets/Scripts/Test/OptionTest.cs b/Assets/Scripts/Test/OptionTest.cs index 006a389e6..4724227a8 100644 --- a/Assets/Scripts/Test/OptionTest.cs +++ b/Assets/Scripts/Test/OptionTest.cs @@ -13,20 +13,20 @@ namespace AibisDream.Test void Start() { - // 初始化时注册Command - // 第一个参数为[command name=xxx]的参数 - // 第二个参数是注册的函数,在Yarn走到选择项时触发 + // 鍒濆鍖栨椂娉ㄥ唽Command + // 绗竴涓弬鏁颁负[command name=xxx]鐨勫弬鏁 + // 绗簩涓弬鏁版槸娉ㄥ唽鐨勫嚱鏁帮紝鍦╕arn璧板埌閫夋嫨椤规椂瑙﹀彂 DialogController.Instance.RegisterOptionCommand("show_buttons", ShowButtons); - // 不重要 + // 涓嶉噸瑕 panel = transform.GetChild(0).gameObject; prefab = Resources.Load("Perfabs/UI/Choice Button"); } /// - /// 注册的命令 + /// 娉ㄥ唽鐨勫懡浠 /// - /// 触发时提供的选择项 + /// 瑙﹀彂鏃舵彁渚涚殑閫夋嫨椤 public void ShowButtons(YarnOption[] options) { foreach (YarnOption option in options) @@ -37,7 +37,7 @@ namespace AibisDream.Test instance.GetComponent