分辨率和UI问题修复

This commit is contained in:
2025-09-08 18:00:46 +08:00
parent be91190c47
commit b07a2efc25
10 changed files with 52 additions and 1646 deletions
@@ -6,7 +6,7 @@ namespace AibisDream.FixSystem
{
public class CableSystem : MonoBehaviour
{
private const string CABLE_RETRACTED_KEY = "$global.cableRetracted";
private const string CableRetractedKey = "$global.cableRetracted";
#region
@@ -59,8 +59,7 @@ namespace AibisDream.FixSystem
DialogController.OnDialogueStart -= HandleDialogueStart;
DialogController.OnDialogueComplete -= HandleDialogueComplete;
}
private void InitComponentRefs()
{
PlugRef = transform.Find("Plug").GetComponent<Plug>();
@@ -86,7 +85,7 @@ namespace AibisDream.FixSystem
private void LoadCableState()
{
if (StorageSystem.Instance.TryGetValue(CABLE_RETRACTED_KEY, out bool savedRetractedState))
if (StorageSystem.Instance.TryGetValue(CableRetractedKey, out bool savedRetractedState))
{
if (isCableRetracted)
{
@@ -108,7 +107,7 @@ namespace AibisDream.FixSystem
private void SaveCableState()
{
Debug.Log("Save cableRetractedstate" + isCableRetracted);
StorageSystem.Instance.SetValue(CABLE_RETRACTED_KEY, isCableRetracted);
StorageSystem.Instance.SetValue(CableRetractedKey, isCableRetracted);
}
private void Update()
@@ -150,6 +149,7 @@ namespace AibisDream.FixSystem
private void HandleDialogueComplete()
{
Debug.Log("Dialog End");
isInDialog = false;
}