From aef64743613211e94de7353972bf042b579e21ee Mon Sep 17 00:00:00 2001 From: bottlefish <781230111@qq.com> Date: Sat, 11 Apr 2026 21:27:18 +0800 Subject: [PATCH] =?UTF-8?q?fix(narrative):=20Day1=E9=97=AA=E5=9B=9E?= =?UTF-8?q?=E7=AD=89=E5=BE=85=E4=B8=8E=E5=9C=BA=E6=99=AF=E5=BE=AE=E8=B0=83?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Day1_begin 地铁闪回前增加 wait 1 改善节奏 - 地铁医生控制器状态位置微调 - Persistence 场景主摄像机位置归零修正 Made-with: Cursor --- Assets/RawResources/Actor/地铁人物/地铁医生/地铁医生.controller | 2 +- Assets/Resources/Yarn/FP_Day1_begin/Day1_begin.yarn | 1 + Assets/Scenes/Persistence.unity | 2 +- 3 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/RawResources/Actor/地铁人物/地铁医生/地铁医生.controller b/Assets/RawResources/Actor/地铁人物/地铁医生/地铁医生.controller index 489703903..65604293e 100644 --- a/Assets/RawResources/Actor/地铁人物/地铁医生/地铁医生.controller +++ b/Assets/RawResources/Actor/地铁人物/地铁医生/地铁医生.controller @@ -23,7 +23,7 @@ AnimatorStateMachine: m_Position: {x: 560, y: 140, z: 0} - serializedVersion: 1 m_State: {fileID: -6976681385201903053} - m_Position: {x: 240, y: 310, z: 0} + m_Position: {x: 250, y: 310, z: 0} - serializedVersion: 1 m_State: {fileID: 5823741639538201651} m_Position: {x: 250, y: 430, z: 0} diff --git a/Assets/Resources/Yarn/FP_Day1_begin/Day1_begin.yarn b/Assets/Resources/Yarn/FP_Day1_begin/Day1_begin.yarn index 8672b5c81..d2a132362 100644 --- a/Assets/Resources/Yarn/FP_Day1_begin/Day1_begin.yarn +++ b/Assets/Resources/Yarn/FP_Day1_begin/Day1_begin.yarn @@ -62,6 +62,7 @@ me: 没了。就这一个梦。 #line:02af0a9 hs: 就一个? #line:018eeff me: … #line:0b5da56 <> +<> <> hs:喂!你怎么了? #line:0d021a5 me: …我没事 #line:0126199 diff --git a/Assets/Scenes/Persistence.unity b/Assets/Scenes/Persistence.unity index 9b229b429..3e8567384 100644 --- a/Assets/Scenes/Persistence.unity +++ b/Assets/Scenes/Persistence.unity @@ -4351,7 +4351,7 @@ Transform: m_GameObject: {fileID: 519420028} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.009999275, y: 0, z: -10} + m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: []