diff --git a/Assets/Resources/Audio/mem_shitou_0.ogg.meta b/Assets/Resources/Audio/mem_shitou_0.ogg.meta
new file mode 100644
index 000000000..6c04abaed
--- /dev/null
+++ b/Assets/Resources/Audio/mem_shitou_0.ogg.meta
@@ -0,0 +1,23 @@
+fileFormatVersion: 2
+guid: aa2d10380faeca340b0b5e1b4eb0f783
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 7
+ defaultSettings:
+ serializedVersion: 2
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ preloadAudioData: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/Audio/music_shitou_1.ogg.meta b/Assets/Resources/Audio/music_shitou_1.ogg.meta
new file mode 100644
index 000000000..06b04514f
--- /dev/null
+++ b/Assets/Resources/Audio/music_shitou_1.ogg.meta
@@ -0,0 +1,23 @@
+fileFormatVersion: 2
+guid: e4ab4b242547b884d814e1defedddbc5
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 7
+ defaultSettings:
+ serializedVersion: 2
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ preloadAudioData: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/Audio/music_shitou_2.ogg b/Assets/Resources/Audio/music_shitou_2.ogg
index 58405c1db..ec7d959f1 100644
--- a/Assets/Resources/Audio/music_shitou_2.ogg
+++ b/Assets/Resources/Audio/music_shitou_2.ogg
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:4c5d7741d3a4f8da991b1e9d5624635c4a95194b1bdaee54122f7838c4b2beef
-size 2236849
+oid sha256:626087a3d6276d3ee7fe3d627437f53ae1ef0c625ac155d100d3a78256e5d096
+size 2280228
diff --git a/Assets/Resources/Audio/music_shitou_2.ogg.meta b/Assets/Resources/Audio/music_shitou_2.ogg.meta
new file mode 100644
index 000000000..f664653cb
--- /dev/null
+++ b/Assets/Resources/Audio/music_shitou_2.ogg.meta
@@ -0,0 +1,23 @@
+fileFormatVersion: 2
+guid: b5490fcbf22e42b42bf7f6c78977541a
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 7
+ defaultSettings:
+ serializedVersion: 2
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ preloadAudioData: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/Yarn/FP_Shitou1/Stage2_提速.yarn b/Assets/Resources/Yarn/FP_Shitou1/Stage2_提速.yarn
index 45941f311..d0a374f0d 100644
--- a/Assets/Resources/Yarn/FP_Shitou1/Stage2_提速.yarn
+++ b/Assets/Resources/Yarn/FP_Shitou1/Stage2_提速.yarn
@@ -60,8 +60,8 @@ me: 总之,找到他的动力模块
title: 主维修界面
position: 385,81
---
-//<>
-//<>
+<>
+<>
//<>
// 全部插入后进入下一阶段
diff --git a/Assets/Resources/Yarn/FP_Shitou2_2/Stage4_刻录.yarn b/Assets/Resources/Yarn/FP_Shitou2_2/Stage4_刻录.yarn
index e2477a36c..49f88064b 100644
--- a/Assets/Resources/Yarn/FP_Shitou2_2/Stage4_刻录.yarn
+++ b/Assets/Resources/Yarn/FP_Shitou2_2/Stage4_刻录.yarn
@@ -199,9 +199,11 @@ shitou: 我好紧张,感觉~像演唱会一样!
<>
<>
<>
-
+<>
me: 好了…接下来,只需要唱出来,声音就会被这个齿轮记录下来。
-
+<>
+<>
+<>
<>
<>
shitou: ……
@@ -217,8 +219,7 @@ shitou: ……
title: 刻录调速
position: 729,302
---
-
-齿轮开始转动#auto_next
+<>
<>
me: ……
<>
@@ -231,11 +232,11 @@ shitou: 给我一些伴奏。
me: 什么?哪来的伴奏……
<>
<>
-<>
-你用脚打起拍子。
-<>
-<>
+你打起了拍子。
<>
+<>
+<>
+<>
shitou: 听众朋友们,晚上好!
.这里是石头!
me: (还整这出……)
shitou: 还有医生——
diff --git a/Assets/Resources/Yarn/FP_Shitou2_head/Stage2_头部检查.yarn b/Assets/Resources/Yarn/FP_Shitou2_head/Stage2_头部检查.yarn
index 1a656b140..cb5a6462b 100644
--- a/Assets/Resources/Yarn/FP_Shitou2_head/Stage2_头部检查.yarn
+++ b/Assets/Resources/Yarn/FP_Shitou2_head/Stage2_头部检查.yarn
@@ -358,7 +358,7 @@ position: 48,-156
title: 天空
position: 80,48
---
-<>
+//<>
石头和一个受损的机体坐在一个小棚屋的门口,阳光穿过门口垂挂的许多盆小植物,洒在老旧开裂的木制家具上,破旧但整洁舒适。屋外望出去,是一座高高的垃圾山的阴影。
<>
【风铃声】
@@ -423,7 +423,7 @@ me: 音频数据已经被完全覆盖了……
<>
<>
<>
-<>
+//<>
//音频相关记忆受损了,可用的分区变得很小,新的音频记忆会很快覆盖掉旧的音频记忆
<>
<>