脚本重构
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@@ -7,7 +7,7 @@ public class UFModule : MonoBehaviour
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{
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private GameObject _ufCover;
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private GameObject _ufModule;
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private UFData _ufData;
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private UFData _ufData=new ();
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private void Awake()
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{
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@@ -16,7 +16,7 @@ public class UFModule : MonoBehaviour
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// 添加加载逻辑
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_ufData.LoadEvent += LoadData;
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_ufModule = transform.Find("Module Pic").gameObject;
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_ufCover = transform.Find("Cover").gameObject;
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_ufCover = _ufModule.transform.Find("Cover").gameObject;
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}
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// Start is called before the first frame update
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