chore(ui): 持久化场景启用并复位快进按钮布局
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -3172,7 +3172,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &960307108
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -3188,9 +3188,9 @@ RectTransform:
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- {fileID: 231219352}
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m_Father: {fileID: 367483172}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 94, y: -25}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 64, y: 100}
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m_Pivot: {x: 1, y: 1}
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--- !u!222 &960307110
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