地铁
This commit is contained in:
@@ -21,6 +21,8 @@ namespace AibisDream.FixSystem
|
||||
private GameObject _textItemPrefab;
|
||||
private Queue<TypewriterByCharacter> _lineQueue;
|
||||
|
||||
public BubbleSlotGroup BubbleSlotGroup { get; private set; }
|
||||
|
||||
public TaskScreen TaskScreen { get; private set; }
|
||||
|
||||
public int maxLineNum = 10;
|
||||
@@ -38,7 +40,7 @@ namespace AibisDream.FixSystem
|
||||
TaskScreen = GetComponentInChildren<TaskScreen>();
|
||||
_lineQueue = new Queue<TypewriterByCharacter>();
|
||||
_textItemPrefab = ResourceKit.LoadAssetSync<GameObject>(ConstRef.ScreenTextName);
|
||||
// TODO 调整估算文本框的宽度
|
||||
BubbleSlotGroup = GetComponentInChildren<BubbleSlotGroup>();
|
||||
}
|
||||
|
||||
private void Register()
|
||||
|
||||
Reference in New Issue
Block a user