art(fixsystem): 调整物理线缆色阶与高光参数
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -68,17 +68,17 @@ public class PhysicCable : MonoBehaviour
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[SerializeField] private string sortingLayerName = "Tools";
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[SerializeField] private int sortingOrder = 47;
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// 7/7 PixelCableLine step 色阶: Edge → Band Dark → Band Light
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// 体色 #00335f;暗部微偏红、亮部微偏黄(贴近 PS 暖调体积),高光约 75% 强度
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[SerializeField] private Color darkColor = new(0.032f, 0.085f, 0.155f, 1f); // 暗面偏暖红
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[SerializeField] private float darkWidth = 0.32f;
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[SerializeField] private Color bodyColor = new(0f, 0.2f, 0.373f, 1f); // #00335f
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[SerializeField] private float bodyWidth = 0.26f;
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[SerializeField] private Color midColor = new(0.038f, 0.238f, 0.345f, 1f); // 中间调微偏黄
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[SerializeField] private float midWidth = 0.082f;
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[SerializeField] private float midLift = 0.015f;
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[SerializeField] private Color highlightColor = new(0.056f, 0.248f, 0.298f, 1f); // ≈75% 叠在 mid 上的暖高光
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[SerializeField] private float highlightWidth = 0.02f;
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[SerializeField] private float highlightLift = 0.015f;
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// 暗面轻微偏红、亮面轻微偏黄;反光保持克制,避免线缆体积感过强。
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[SerializeField] private Color darkColor = new(0.02f, 0.05f, 0.09f, 1f); // Edge Outline,微偏红
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[SerializeField] private float darkWidth = 0.33f; // 原型:w+4
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[SerializeField] private Color bodyColor = new(0.035f, 0.135f, 0.19f, 1f); // Band Dark
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[SerializeField] private float bodyWidth = 0.26f; // 原型:w=15px ≈ 0.26wu
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[SerializeField] private Color midColor = new(0.095f, 0.255f, 0.275f, 1f); // Band Light,微偏黄
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[SerializeField] private float midWidth = 0.10f; // 收窄中亮面,减弱体积感
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[SerializeField] private float midLift = 0.028f;
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[SerializeField] private Color highlightColor = new(0.18f, 0.32f, 0.30f, 0.75f); // 高光透明度降低 25%
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[SerializeField] private float highlightWidth = 0.04f;
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[SerializeField] private float highlightLift = 0.05f;
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[Header("端部收窄(默认关闭:整根线宽与插头/孔匹配)")]
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[SerializeField, Range(0f, 0.3f)] private float tipTaperFraction = 0f; // 末端收窄段占全长比例,0 关闭
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