refactor(save): 移除 Showcase 快照持久化
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -1,36 +0,0 @@
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using System.Collections;
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namespace AibisDream.SaveSystem
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{
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/// <summary>sections["showcase"]:梦境普通小图或大图。RestoreOrder=69。</summary>
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public sealed class ShowcaseSnapshotProvider : IAsyncSnapshotProvider
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{
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public string SaveId => SnapshotProviderIds.Showcase;
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public int RestoreOrder => 69;
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public object Capture()
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{
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return SpriteShowcase.Instance != null
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? SpriteShowcase.Instance.CaptureSnapshot()
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: null;
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}
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public IEnumerator RestoreAsync(object dto, SnapshotRestoreContext context)
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{
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if (dto is not ShowcaseSnapshotDto snapshot)
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{
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context.Warn("[ShowcaseSnapshotProvider] DTO 类型不匹配,跳过还原。");
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yield break;
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}
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var showcase = SpriteShowcase.Instance;
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if (showcase == null)
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{
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context.Warn("[ShowcaseSnapshotProvider] SpriteShowcase 未初始化,跳过还原。");
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yield break;
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}
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yield return showcase.RestoreSnapshotAsync(snapshot, context.Warn);
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 83cccdfaca2a42a89ed515c16c6adfad
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@@ -190,26 +190,6 @@ namespace AibisDream.SaveSystem
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public string fullScreenPicName;
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}
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/// <summary>Showcase 当前持久化的图片类型;不包含风筝及其他瞬时演出。</summary>
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public enum ShowcaseDisplayMode
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{
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None,
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Small,
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Large
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}
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/// <summary>sections["showcase"]:梦境 Showcase 普通小图或大图终态。</summary>
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[Serializable]
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public class ShowcaseSnapshotDto
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{
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/// <summary><see cref="ShowcaseDisplayMode"/> 枚举名。</summary>
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public string displayMode;
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public string picName;
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/// <summary>小图是否由分层资源组成;只恢复静止画面,不恢复运动。</summary>
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public bool usesSplitLayers;
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}
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/// <summary>sections["subway"]:地铁场景宏观状态(SubwayCenter / OutSideState)。</summary>
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[Serializable]
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public class SubwaySnapshotDto
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@@ -16,7 +16,6 @@ namespace AibisDream.SaveSystem
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public const string Timeline = "timeline";
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public const string Screen = "screen";
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public const string PlayTool = "playTool";
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public const string Showcase = "showcase";
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public const string Subway = "subway";
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public const string PunchTape = "punchTape";
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public const string Fix = "fix";
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@@ -31,7 +30,7 @@ namespace AibisDream.SaveSystem
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/// </summary>
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public static readonly string[] RequiredForCapture =
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{
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Environment, Actor, Audio, Timeline, Subway, Fix, Showcase, PlayTool, Screen
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Environment, Actor, Audio, Timeline, Subway, Fix, PlayTool, Screen
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};
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}
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@@ -61,7 +60,6 @@ namespace AibisDream.SaveSystem
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Register(new FixPanelSnapshotProvider());
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Register(new BodyModuleSnapshotProvider());
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Register(new EyeSnapshotProvider());
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Register(new ShowcaseSnapshotProvider());
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Register(new PlayToolSnapshotProvider());
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Register(new ScreenSnapshotProvider());
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}
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@@ -257,7 +257,6 @@ namespace AibisDream.SaveSystem
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SnapshotProviderIds.FixPanel => jobj.ToObject<FixPanelSnapshotDto>(),
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SnapshotProviderIds.BodyModule => jobj.ToObject<BodyModuleSnapshotDto>(),
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SnapshotProviderIds.Eye => jobj.ToObject<EyeSnapshotDto>(),
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SnapshotProviderIds.Showcase => jobj.ToObject<ShowcaseSnapshotDto>(),
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SnapshotProviderIds.PlayTool => jobj.ToObject<PlayToolSnapshotDto>(),
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SnapshotProviderIds.Screen => jobj.ToObject<ScreenSnapshotDto>(),
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_ => jobj
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