diff --git a/Assets/Editor/Localization.meta b/Assets/Editor/Localization.meta
new file mode 100644
index 000000000..6f91e2d37
--- /dev/null
+++ b/Assets/Editor/Localization.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d3a91a90ebc2fd742bd10a66893940b8
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Editor/Localization/LocalizedObjSpriteValidator.cs b/Assets/Editor/Localization/LocalizedObjSpriteValidator.cs
new file mode 100644
index 000000000..1bdc75c65
--- /dev/null
+++ b/Assets/Editor/Localization/LocalizedObjSpriteValidator.cs
@@ -0,0 +1,168 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using AibisDream.UI;
+using UnityEditor;
+using UnityEditor.Build;
+using UnityEditor.Build.Reporting;
+using UnityEngine;
+
+namespace AibisDream.EditorTools.Localization
+{
+ public readonly struct LocalizedObjSpriteValidationIssue
+ {
+ public LocalizedObjSpriteValidationIssue(string assetPath, string message)
+ {
+ AssetPath = assetPath;
+ Message = message;
+ }
+
+ public string AssetPath { get; }
+ public string Message { get; }
+
+ public override string ToString()
+ {
+ return $"{AssetPath}: {Message}";
+ }
+ }
+
+ ///
+ /// Validates localized Obj sprite groups without depending on Yarn references or
+ /// Unity Localization asset tables. A group becomes localized as soon as one
+ /// supported non-Chinese suffix is present.
+ ///
+ public static class LocalizedObjSpriteValidator
+ {
+ internal const string DefaultObjSpriteRoot = "Assets/RawResources/Art/Obj";
+ private const string MenuPath =
+ "Tools/AIBIS/Localization/Validate Localized Obj Sprites";
+
+ [MenuItem(MenuPath)]
+ public static void ValidateFromMenu()
+ {
+ IReadOnlyList issues = Validate();
+ LogIssues(issues);
+ if (issues.Count == 0)
+ {
+ Debug.Log(
+ "[LocalizedObjSpriteValidator] Validation passed. " +
+ "All detected localized Obj sprite groups are complete.");
+ }
+ }
+
+ public static IReadOnlyList Validate(
+ string rootPath = DefaultObjSpriteRoot)
+ {
+ var issues = new List();
+ if (!Directory.Exists(rootPath))
+ {
+ issues.Add(new LocalizedObjSpriteValidationIssue(
+ ToAssetPath(rootPath),
+ "Obj sprite root does not exist."));
+ return issues;
+ }
+
+ var localizedGroups = new HashSet(StringComparer.OrdinalIgnoreCase);
+ foreach (string filePath in Directory.EnumerateFiles(
+ rootPath,
+ "*.png",
+ SearchOption.AllDirectories))
+ {
+ string fileName = Path.GetFileNameWithoutExtension(filePath);
+ if (!LocalizedObjSpriteNaming.TryParseLocalizedVariant(
+ fileName,
+ out string logicalName,
+ out _))
+ {
+ continue;
+ }
+
+ if (string.IsNullOrWhiteSpace(logicalName))
+ {
+ issues.Add(new LocalizedObjSpriteValidationIssue(
+ ToAssetPath(filePath),
+ "Localized variant has an empty logical name."));
+ continue;
+ }
+
+ string directory = Path.GetDirectoryName(filePath) ?? rootPath;
+ localizedGroups.Add(Path.Combine(directory, logicalName));
+ }
+
+ foreach (string groupPath in localizedGroups.OrderBy(
+ path => path,
+ StringComparer.OrdinalIgnoreCase))
+ {
+ ValidateRequiredFile(
+ $"{groupPath}.png",
+ LocalizedObjSpriteNaming.DefaultLocaleCode,
+ issues);
+
+ foreach (string localeCode in
+ LocalizedObjSpriteNaming.NonDefaultLocaleCodes)
+ {
+ ValidateRequiredFile(
+ $"{groupPath}-{localeCode}.png",
+ localeCode,
+ issues);
+ }
+ }
+
+ return issues;
+ }
+
+ internal static void LogIssues(
+ IReadOnlyList issues)
+ {
+ foreach (LocalizedObjSpriteValidationIssue issue in issues)
+ Debug.LogError($"[LocalizedObjSpriteValidator] {issue}");
+ }
+
+ private static void ValidateRequiredFile(
+ string filePath,
+ string localeCode,
+ ICollection issues)
+ {
+ if (File.Exists(filePath))
+ return;
+
+ issues.Add(new LocalizedObjSpriteValidationIssue(
+ ToAssetPath(filePath),
+ $"Missing required '{localeCode}' sprite variant."));
+ }
+
+ private static string ToAssetPath(string path)
+ {
+ return path.Replace('\\', '/');
+ }
+ }
+
+ public sealed class LocalizedObjSpriteBuildValidator : IPreprocessBuildWithReport
+ {
+ // Run before build preprocessors that mutate version information.
+ public int callbackOrder => -1000;
+
+ public void OnPreprocessBuild(BuildReport report)
+ {
+ IReadOnlyList issues =
+ LocalizedObjSpriteValidator.Validate();
+ if (issues.Count == 0)
+ return;
+
+ LocalizedObjSpriteValidator.LogIssues(issues);
+ string summary = string.Join(
+ Environment.NewLine,
+ issues.Take(20).Select(issue => issue.ToString()));
+ if (issues.Count > 20)
+ {
+ summary += Environment.NewLine +
+ $"... and {issues.Count - 20} more issue(s).";
+ }
+
+ throw new BuildFailedException(
+ "Localized Obj sprite validation failed:" +
+ Environment.NewLine + summary);
+ }
+ }
+}
diff --git a/Assets/Editor/Localization/LocalizedObjSpriteValidator.cs.meta b/Assets/Editor/Localization/LocalizedObjSpriteValidator.cs.meta
new file mode 100644
index 000000000..17fcfcaba
--- /dev/null
+++ b/Assets/Editor/Localization/LocalizedObjSpriteValidator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 686ca5acbb6647d4c802ecd2a8ba043d
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Editor/Tests/LocalizedObjSpriteTests.cs b/Assets/Editor/Tests/LocalizedObjSpriteTests.cs
new file mode 100644
index 000000000..521dbbfe2
--- /dev/null
+++ b/Assets/Editor/Tests/LocalizedObjSpriteTests.cs
@@ -0,0 +1,97 @@
+using System;
+using System.IO;
+using System.Linq;
+using AibisDream.EditorTools.Localization;
+using AibisDream.UI;
+using NUnit.Framework;
+
+namespace AibisDream.SystemEditor.Tests
+{
+ public sealed class LocalizedObjSpriteTests
+ {
+ private string temporaryRoot;
+
+ [SetUp]
+ public void SetUp()
+ {
+ temporaryRoot = Path.Combine(
+ Path.GetTempPath(),
+ "AibisDreamLocalizedObjSpriteTests",
+ Guid.NewGuid().ToString("N"));
+ Directory.CreateDirectory(temporaryRoot);
+ }
+
+ [TearDown]
+ public void TearDown()
+ {
+ if (!string.IsNullOrEmpty(temporaryRoot) && Directory.Exists(temporaryRoot))
+ Directory.Delete(temporaryRoot, true);
+ }
+
+ [TestCase("zh-Hans", "病历")]
+ [TestCase("zh-CN", "病历")]
+ [TestCase("en", "病历-en")]
+ [TestCase("en-US", "病历-en")]
+ [TestCase("ja-JP", "病历-ja-JP")]
+ [TestCase("ru-RU", "病历-ru")]
+ [TestCase("es-ES", "病历-es")]
+ [TestCase("pt-BR", "病历-pt-BR")]
+ public void GetPicName_UsesCanonicalLocaleSuffix(
+ string localeCode,
+ string expected)
+ {
+ Assert.That(
+ LocalizedObjSpriteNaming.GetPicName("病历.png", localeCode),
+ Is.EqualTo(expected));
+ }
+
+ [Test]
+ public void CandidateNames_FallBackToUnsuffixedChineseWithoutDuplicates()
+ {
+ Assert.That(
+ LocalizedObjSpriteNaming.GetCandidatePicNames("病历.png", "en"),
+ Is.EqualTo(new[] { "病历-en", "病历" }));
+ Assert.That(
+ LocalizedObjSpriteNaming.GetCandidatePicNames("病历.png", "zh-Hans"),
+ Is.EqualTo(new[] { "病历" }));
+ }
+
+ [Test]
+ public void Validator_IgnoresUnsuffixedOnlySprites()
+ {
+ WriteSprite("普通图片.png");
+
+ Assert.That(
+ LocalizedObjSpriteValidator.Validate(temporaryRoot),
+ Is.Empty);
+ }
+
+ [Test]
+ public void Validator_RequiresEveryVariantAfterAGroupIsDetected()
+ {
+ WriteCompleteGroup("病历");
+ Assert.That(
+ LocalizedObjSpriteValidator.Validate(temporaryRoot),
+ Is.Empty);
+
+ File.Delete(Path.Combine(temporaryRoot, "病历-ru.png"));
+ var issues = LocalizedObjSpriteValidator.Validate(temporaryRoot);
+
+ Assert.That(issues, Has.Count.EqualTo(1));
+ Assert.That(issues.Single().AssetPath, Does.EndWith("病历-ru.png"));
+ Assert.That(issues.Single().Message, Does.Contain("'ru'"));
+ }
+
+ private void WriteCompleteGroup(string logicalName)
+ {
+ WriteSprite($"{logicalName}.png");
+ foreach (string localeCode in LocalizedObjSpriteNaming.NonDefaultLocaleCodes)
+ WriteSprite($"{logicalName}-{localeCode}.png");
+ }
+
+ private void WriteSprite(string fileName)
+ {
+ File.WriteAllBytes(Path.Combine(temporaryRoot, fileName), Array.Empty());
+ }
+ }
+}
diff --git a/Assets/Editor/Tests/LocalizedObjSpriteTests.cs.meta b/Assets/Editor/Tests/LocalizedObjSpriteTests.cs.meta
new file mode 100644
index 000000000..2f13e56a9
--- /dev/null
+++ b/Assets/Editor/Tests/LocalizedObjSpriteTests.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 212d27ffec81bcb48a886db924f43e1a
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Editor/Tests/SaveSnapshotContractTests.cs b/Assets/Editor/Tests/SaveSnapshotContractTests.cs
index e3b7b87a7..99473a8c8 100644
--- a/Assets/Editor/Tests/SaveSnapshotContractTests.cs
+++ b/Assets/Editor/Tests/SaveSnapshotContractTests.cs
@@ -36,7 +36,11 @@ namespace AibisDream.SystemEditor.Tests
source.sections[SnapshotProviderIds.PlayTool] = new PlayToolSnapshotDto
{
isObjVisible = true,
- objPicName = "证物"
+ objPicName = "证物",
+ objIsLocalized = true,
+ isFullScreenVisible = true,
+ fullScreenPicName = "病历",
+ fullScreenIsLocalized = true
};
var restored = JsonConvert.DeserializeObject(
@@ -50,6 +54,14 @@ namespace AibisDream.SystemEditor.Tests
Assert.That(showcase.displayMode, Is.EqualTo("Large"));
Assert.That(showcase.picName, Is.EqualTo("D2S星图"));
Assert.That(playTool.objPicName, Is.EqualTo("证物"));
+ Assert.That(playTool.objIsLocalized, Is.True);
+ Assert.That(playTool.fullScreenPicName, Is.EqualTo("病历"));
+ Assert.That(playTool.fullScreenIsLocalized, Is.True);
+
+ var legacyPlayTool = JsonConvert.DeserializeObject(
+ "{\"isObjVisible\":true,\"objPicName\":\"legacy\"}");
+ Assert.That(legacyPlayTool.objIsLocalized, Is.False);
+ Assert.That(legacyPlayTool.fullScreenIsLocalized, Is.False);
var legacy = JsonConvert.DeserializeObject(
"{\"schemaVersion\":1,\"sections\":{}}");
diff --git a/Assets/GameContent/Feature_MainUI/Prefabs/TerminalChapterPanel.prefab b/Assets/GameContent/Feature_MainUI/Prefabs/TerminalChapterPanel.prefab
index 3a5b2aec0..e04d1eae1 100644
--- a/Assets/GameContent/Feature_MainUI/Prefabs/TerminalChapterPanel.prefab
+++ b/Assets/GameContent/Feature_MainUI/Prefabs/TerminalChapterPanel.prefab
@@ -692,7 +692,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
canvasGroup: {fileID: 4638119140970039337}
sweep: {fileID: 0}
- visibleAlpha: 0.6
+ visibleAlpha: 0.8
fadeDuration: 0.06
showEase: 1
hideEase: 1
diff --git a/Assets/GameContent/Feature_MainUI/Prefabs/TerminalSettingPanelMini.prefab b/Assets/GameContent/Feature_MainUI/Prefabs/TerminalSettingPanelMini.prefab
index e15662a1f..f933e317d 100644
--- a/Assets/GameContent/Feature_MainUI/Prefabs/TerminalSettingPanelMini.prefab
+++ b/Assets/GameContent/Feature_MainUI/Prefabs/TerminalSettingPanelMini.prefab
@@ -67,7 +67,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
canvasGroup: {fileID: 2695752103100139348}
sweep: {fileID: 0}
- visibleAlpha: 0.6
+ visibleAlpha: 0.8
fadeDuration: 0.06
showEase: 1
hideEase: 1
@@ -385,7 +385,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 27177156846382951, guid: e45f5fd66e7512444a9a27161cf51b7f, type: 3}
propertyPath: m_SizeDelta.x
- value: 240
+ value: 350
objectReference: {fileID: 0}
- target: {fileID: 27177156846382951, guid: e45f5fd66e7512444a9a27161cf51b7f, type: 3}
propertyPath: m_AnchoredPosition.x
@@ -650,7 +650,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 27177156846382951, guid: e45f5fd66e7512444a9a27161cf51b7f, type: 3}
propertyPath: m_SizeDelta.x
- value: 240
+ value: 350
objectReference: {fileID: 0}
- target: {fileID: 27177156846382951, guid: e45f5fd66e7512444a9a27161cf51b7f, type: 3}
propertyPath: m_AnchoredPosition.x
@@ -915,7 +915,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 27177156846382951, guid: e45f5fd66e7512444a9a27161cf51b7f, type: 3}
propertyPath: m_SizeDelta.x
- value: 240
+ value: 350
objectReference: {fileID: 0}
- target: {fileID: 27177156846382951, guid: e45f5fd66e7512444a9a27161cf51b7f, type: 3}
propertyPath: m_AnchoredPosition.x
diff --git a/Assets/GameContent/Feature_MainUI/Prefabs/TerminalStartPanel.prefab b/Assets/GameContent/Feature_MainUI/Prefabs/TerminalStartPanel.prefab
index 144f8fbb8..16045e048 100644
--- a/Assets/GameContent/Feature_MainUI/Prefabs/TerminalStartPanel.prefab
+++ b/Assets/GameContent/Feature_MainUI/Prefabs/TerminalStartPanel.prefab
@@ -66,7 +66,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
canvasGroup: {fileID: 5054907813288028710}
sweep: {fileID: 0}
- visibleAlpha: 0.6
+ visibleAlpha: 0.8
fadeDuration: 0.06
showEase: 1
hideEase: 1
diff --git a/Assets/Scenes/Persistence.unity b/Assets/Scenes/Persistence.unity
index 221b7cbec..0aa155a11 100644
--- a/Assets/Scenes/Persistence.unity
+++ b/Assets/Scenes/Persistence.unity
@@ -8704,10 +8704,6 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 834154072}
m_Modifications:
- - target: {fileID: 36740575257710488, guid: 9514dab519fa1f24dacc2903b8f331c3, type: 3}
- propertyPath: m_SizeDelta.x
- value: 350
- objectReference: {fileID: 0}
- target: {fileID: 270038765062520215, guid: 9514dab519fa1f24dacc2903b8f331c3, type: 3}
propertyPath: m_Pivot.x
value: 0.5
@@ -8788,14 +8784,6 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 497019700501100578, guid: 9514dab519fa1f24dacc2903b8f331c3, type: 3}
- propertyPath: m_SizeDelta.x
- value: 350
- objectReference: {fileID: 0}
- - target: {fileID: 827752375999759650, guid: 9514dab519fa1f24dacc2903b8f331c3, type: 3}
- propertyPath: m_SizeDelta.x
- value: 350
- objectReference: {fileID: 0}
- target: {fileID: 1011642959047981851, guid: 9514dab519fa1f24dacc2903b8f331c3, type: 3}
propertyPath: m_Name
value: TerminalSettingPanel
diff --git a/Assets/Scripts/Dialog System/BaseYarnCommand.cs b/Assets/Scripts/Dialog System/BaseYarnCommand.cs
index cc29f9ed4..5ca1c728a 100644
--- a/Assets/Scripts/Dialog System/BaseYarnCommand.cs
+++ b/Assets/Scripts/Dialog System/BaseYarnCommand.cs
@@ -402,6 +402,13 @@ namespace AibisDream
return panel.ShowObj(picName, duration);
}
+ [YarnCommand("show_l10n_obj")]
+ public static IEnumerator ShowL10nObj(string picName, float duration = 1)
+ {
+ var panel = UIManager.Instance.GetPanel();
+ return panel.ShowL10nObj(picName, duration);
+ }
+
[YarnCommand("hide_obj")]
public static IEnumerator HideObj(float duration = 1)
{
@@ -470,6 +477,13 @@ namespace AibisDream
return panel.ShowFullScreen(picName, duration);
}
+ [YarnCommand("show_l10n_full_screen")]
+ public static IEnumerator ShowL10nFullScreen(string picName, float duration = 1)
+ {
+ var panel = UIManager.Instance.GetPanel();
+ return panel.ShowL10nFullScreen(picName, duration);
+ }
+
[YarnCommand("hide_full_screen")]
public static IEnumerator HideFullScreen(float duration = 1)
{
diff --git a/Assets/Scripts/SaveSystem/SaveSnapshot.cs b/Assets/Scripts/SaveSystem/SaveSnapshot.cs
index a9961d27f..f2ba024da 100644
--- a/Assets/Scripts/SaveSystem/SaveSnapshot.cs
+++ b/Assets/Scripts/SaveSystem/SaveSnapshot.cs
@@ -197,8 +197,10 @@ namespace AibisDream.SaveSystem
{
public bool isObjVisible;
public string objPicName;
+ public bool objIsLocalized;
public bool isFullScreenVisible;
public string fullScreenPicName;
+ public bool fullScreenIsLocalized;
}
public enum ShowcaseDisplayMode
diff --git a/Assets/Scripts/UI/Panel/PlayTool/LocalizedObjSpriteNaming.cs b/Assets/Scripts/UI/Panel/PlayTool/LocalizedObjSpriteNaming.cs
new file mode 100644
index 000000000..fff0e1486
--- /dev/null
+++ b/Assets/Scripts/UI/Panel/PlayTool/LocalizedObjSpriteNaming.cs
@@ -0,0 +1,100 @@
+using System;
+using System.Collections.Generic;
+using AibisDream.Framework;
+
+namespace AibisDream.UI
+{
+ ///
+ /// Defines the file-name convention used by localized Obj sprites.
+ /// Chinese uses the unsuffixed source asset; every other supported locale uses
+ /// "{logicalName}-{localeCode}".
+ ///
+ internal static class LocalizedObjSpriteNaming
+ {
+ internal const string DefaultLocaleCode = "zh-Hans";
+
+ private static readonly string[] NonDefaultLocaleCodeValues =
+ {
+ "en",
+ "ja-JP",
+ "ru",
+ "es",
+ "pt-BR"
+ };
+
+ internal static IReadOnlyList NonDefaultLocaleCodes =>
+ NonDefaultLocaleCodeValues;
+
+ internal static string NormalizeLogicalName(string picName)
+ {
+ if (string.IsNullOrEmpty(picName)) return picName;
+ return picName.EndsWith(".png", StringComparison.OrdinalIgnoreCase)
+ ? picName.Substring(0, picName.Length - 4)
+ : picName;
+ }
+
+ internal static string GetAssetLocaleCode(string localeCode)
+ {
+ return LocalizationKit.GetLocaleKind(localeCode) switch
+ {
+ LocaleKind.En => "en",
+ LocaleKind.Ja => "ja-JP",
+ LocaleKind.Ru => "ru",
+ LocaleKind.Es => "es",
+ LocaleKind.PtBr => "pt-BR",
+ _ => DefaultLocaleCode
+ };
+ }
+
+ internal static string GetPicName(string logicalName, string localeCode)
+ {
+ string normalizedName = NormalizeLogicalName(logicalName);
+ string assetLocaleCode = GetAssetLocaleCode(localeCode);
+ return string.Equals(
+ assetLocaleCode,
+ DefaultLocaleCode,
+ StringComparison.Ordinal)
+ ? normalizedName
+ : $"{normalizedName}-{assetLocaleCode}";
+ }
+
+ internal static IReadOnlyList GetCandidatePicNames(
+ string logicalName,
+ string localeCode)
+ {
+ string normalizedName = NormalizeLogicalName(logicalName);
+ string localizedName = GetPicName(normalizedName, localeCode);
+ if (string.Equals(localizedName, normalizedName, StringComparison.Ordinal))
+ return new[] { normalizedName };
+
+ return new[] { localizedName, normalizedName };
+ }
+
+ internal static bool TryParseLocalizedVariant(
+ string fileNameWithoutExtension,
+ out string logicalName,
+ out string localeCode)
+ {
+ foreach (string candidateCode in NonDefaultLocaleCodeValues)
+ {
+ string suffix = $"-{candidateCode}";
+ if (!fileNameWithoutExtension.EndsWith(
+ suffix,
+ StringComparison.OrdinalIgnoreCase))
+ {
+ continue;
+ }
+
+ logicalName = fileNameWithoutExtension.Substring(
+ 0,
+ fileNameWithoutExtension.Length - suffix.Length);
+ localeCode = candidateCode;
+ return true;
+ }
+
+ logicalName = null;
+ localeCode = null;
+ return false;
+ }
+ }
+}
diff --git a/Assets/Scripts/UI/Panel/PlayTool/LocalizedObjSpriteNaming.cs.meta b/Assets/Scripts/UI/Panel/PlayTool/LocalizedObjSpriteNaming.cs.meta
new file mode 100644
index 000000000..b8cf38f51
--- /dev/null
+++ b/Assets/Scripts/UI/Panel/PlayTool/LocalizedObjSpriteNaming.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 81844af51d08a8e40adc1a25247f2337
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/UI/Panel/PlayToolPanel.cs b/Assets/Scripts/UI/Panel/PlayToolPanel.cs
index f4792e90c..5e6d83cc6 100644
--- a/Assets/Scripts/UI/Panel/PlayToolPanel.cs
+++ b/Assets/Scripts/UI/Panel/PlayToolPanel.cs
@@ -1,5 +1,6 @@
using System;
using System.Collections;
+using System.Collections.Generic;
using AibisDream.Framework;
using AibisDream.Kit;
using AibisDream.SaveSystem;
@@ -7,6 +8,7 @@ using AibisDream.Utility;
using DG.Tweening;
using RainbowArt.CleanFlatUI;
using UnityEngine;
+using UnityEngine.Localization.Settings;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.UI;
@@ -41,6 +43,8 @@ namespace AibisDream.UI
private int _fullScreenOperationVersion;
private string _currentObjPicName;
private string _currentFullScreenPicName;
+ private bool _currentObjIsLocalized;
+ private bool _currentFullScreenIsLocalized;
private bool _isObjVisible;
private bool _isFullScreenVisible;
@@ -64,10 +68,7 @@ namespace AibisDream.UI
private static string NormalizeObjPicName(string picName)
{
- if (string.IsNullOrEmpty(picName)) return picName;
- return picName.EndsWith(".png", StringComparison.OrdinalIgnoreCase)
- ? picName.Substring(0, picName.Length - 4)
- : picName;
+ return LocalizedObjSpriteNaming.NormalizeLogicalName(picName);
}
private IEnumerator LoadObjSprite(
@@ -91,6 +92,62 @@ namespace AibisDream.UI
completed?.Invoke(null);
}
+ private IEnumerator LoadLocalizedObjSprite(
+ string logicalName,
+ Action completed,
+ Action warning = null)
+ {
+ yield return LocalizationKit.WaitUntilReady();
+
+ string localeCode = LocalizationSettings.SelectedLocale?.Identifier.Code;
+ IReadOnlyList candidates =
+ LocalizedObjSpriteNaming.GetCandidatePicNames(logicalName, localeCode);
+
+ for (int index = 0; index < candidates.Count; index++)
+ {
+ Sprite sprite = null;
+ Action loadWarning = index == candidates.Count - 1
+ ? warning
+ : null;
+ yield return LoadObjSprite(
+ candidates[index],
+ value => sprite = value,
+ loadWarning);
+ if (sprite == null)
+ continue;
+
+ if (index > 0)
+ {
+ string message =
+ $"[PlayToolPanel] Localized sprite is missing for locale " +
+ $"'{LocalizedObjSpriteNaming.GetAssetLocaleCode(localeCode)}': " +
+ $"{NormalizeObjPicName(logicalName)}. Falling back to zh-Hans.";
+ Debug.LogWarning(message);
+ warning?.Invoke(message);
+ }
+
+ completed?.Invoke(sprite);
+ yield break;
+ }
+
+ completed?.Invoke(null);
+ }
+
+ private IEnumerator LoadObjSprite(
+ string picName,
+ bool isLocalized,
+ Action completed,
+ Action warning = null)
+ {
+ if (isLocalized)
+ {
+ yield return LoadLocalizedObjSprite(picName, completed, warning);
+ yield break;
+ }
+
+ yield return LoadObjSprite(picName, completed, warning);
+ }
+
private void ApplyObjSprite(Sprite sprite)
{
var imageAspect = (float)sprite.texture.width / sprite.texture.height;
@@ -113,6 +170,7 @@ namespace AibisDream.UI
_showObjImage.SetAlpha(0f);
_showObjPanel.SetActive(false);
_currentObjPicName = null;
+ _currentObjIsLocalized = false;
_isObjVisible = false;
}
@@ -123,6 +181,7 @@ namespace AibisDream.UI
_fullScreenImage.SetAlpha(0f);
_fullScreenImage.gameObject.SetActive(false);
_currentFullScreenPicName = null;
+ _currentFullScreenIsLocalized = false;
_isFullScreenVisible = false;
}
@@ -131,12 +190,28 @@ namespace AibisDream.UI
///
/// 协程
public IEnumerator ShowObj(string picName, float duration = 1)
+ {
+ yield return ShowObjInternal(picName, duration, false);
+ }
+
+ public IEnumerator ShowL10nObj(string picName, float duration = 1)
+ {
+ yield return ShowObjInternal(picName, duration, true);
+ }
+
+ private IEnumerator ShowObjInternal(
+ string picName,
+ float duration,
+ bool isLocalized)
{
var version = ++_objOperationVersion;
_showObjImage.DOKill();
Sprite newSprite = null;
- yield return LoadObjSprite(picName, value => newSprite = value);
+ yield return LoadObjSprite(
+ picName,
+ isLocalized,
+ value => newSprite = value);
if (version != _objOperationVersion)
{
yield break;
@@ -155,6 +230,7 @@ namespace AibisDream.UI
if (version != _objOperationVersion) yield break;
_currentObjPicName = NormalizeObjPicName(picName);
+ _currentObjIsLocalized = isLocalized;
_isObjVisible = true;
}
@@ -162,6 +238,7 @@ namespace AibisDream.UI
{
var version = ++_objOperationVersion;
_currentObjPicName = null;
+ _currentObjIsLocalized = false;
_isObjVisible = false;
_showObjImage.DOKill();
yield return _showObjImage.FadeOutAsync(duration);
@@ -170,13 +247,29 @@ namespace AibisDream.UI
}
public IEnumerator ShowFullScreen(string picName, float duration = 1)
+ {
+ yield return ShowFullScreenInternal(picName, duration, false);
+ }
+
+ public IEnumerator ShowL10nFullScreen(string picName, float duration = 1)
+ {
+ yield return ShowFullScreenInternal(picName, duration, true);
+ }
+
+ private IEnumerator ShowFullScreenInternal(
+ string picName,
+ float duration,
+ bool isLocalized)
{
var version = ++_fullScreenOperationVersion;
_fullScreenImage.DOKill();
_fullScreenImage.gameObject.SetActive(true);
Sprite newSprite = null;
- yield return LoadObjSprite(picName, value => newSprite = value);
+ yield return LoadObjSprite(
+ picName,
+ isLocalized,
+ value => newSprite = value);
if (version != _fullScreenOperationVersion)
{
yield break;
@@ -194,6 +287,7 @@ namespace AibisDream.UI
if (version != _fullScreenOperationVersion) yield break;
_currentFullScreenPicName = NormalizeObjPicName(picName);
+ _currentFullScreenIsLocalized = isLocalized;
_isFullScreenVisible = true;
}
@@ -201,6 +295,7 @@ namespace AibisDream.UI
{
var version = ++_fullScreenOperationVersion;
_currentFullScreenPicName = null;
+ _currentFullScreenIsLocalized = false;
_isFullScreenVisible = false;
_fullScreenImage.DOKill();
yield return _fullScreenImage.FadeOutAsync(duration);
@@ -214,8 +309,10 @@ namespace AibisDream.UI
{
isObjVisible = _isObjVisible,
objPicName = _currentObjPicName,
+ objIsLocalized = _currentObjIsLocalized,
isFullScreenVisible = _isFullScreenVisible,
- fullScreenPicName = _currentFullScreenPicName
+ fullScreenPicName = _currentFullScreenPicName,
+ fullScreenIsLocalized = _currentFullScreenIsLocalized
};
}
@@ -229,13 +326,18 @@ namespace AibisDream.UI
{
var version = ++_objOperationVersion;
Sprite sprite = null;
- yield return LoadObjSprite(snapshot.objPicName, value => sprite = value, warning);
+ yield return LoadObjSprite(
+ snapshot.objPicName,
+ snapshot.objIsLocalized,
+ value => sprite = value,
+ warning);
if (version == _objOperationVersion && sprite != null)
{
ApplyObjSprite(sprite);
_showObjPanel.SetActive(true);
_showObjImage.SetAlpha(1f);
_currentObjPicName = NormalizeObjPicName(snapshot.objPicName);
+ _currentObjIsLocalized = snapshot.objIsLocalized;
_isObjVisible = true;
}
}
@@ -248,13 +350,18 @@ namespace AibisDream.UI
{
var version = ++_fullScreenOperationVersion;
Sprite sprite = null;
- yield return LoadObjSprite(snapshot.fullScreenPicName, value => sprite = value, warning);
+ yield return LoadObjSprite(
+ snapshot.fullScreenPicName,
+ snapshot.fullScreenIsLocalized,
+ value => sprite = value,
+ warning);
if (version == _fullScreenOperationVersion && sprite != null)
{
_fullScreenImage.sprite = sprite;
_fullScreenImage.gameObject.SetActive(true);
_fullScreenImage.SetAlpha(1f);
_currentFullScreenPicName = NormalizeObjPicName(snapshot.fullScreenPicName);
+ _currentFullScreenIsLocalized = snapshot.fullScreenIsLocalized;
_isFullScreenVisible = true;
}
}