feat(fix-system): 修复系统迁移到 DeepRepairDataRegistry

This commit is contained in:
2026-06-03 19:57:46 +08:00
parent 2c89feec9d
commit 8e5346da46
6 changed files with 16 additions and 10 deletions
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using AibisDream.Framework;
using AibisDream;
using AibisDream.SaveSystem;
using System;
@@ -15,7 +16,7 @@ public class ChipModule : MonoBehaviour
private void Awake()
{
// 将数据注册到数据容器内
StorageSystem.Instance.RegisterData(_chipData);
DeepRepairDataRegistry.RegisterData(_chipData);
// 添加加载逻辑
_chipData.LoadEvent += LoadData;
_chipModule = transform.Find("Chip").gameObject;