进入下个场景
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@@ -48,6 +48,12 @@ namespace AibisDream
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dialogueRunner.onDialogueStart.AddListener(() => { OnDialogueStart?.Invoke(); });
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dialogueRunner.onDialogueComplete.AddListener(() => { OnDialogueComplete?.Invoke(); });
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dialogueRunner.AddCommandListener(_ => { IsTalking = false; });
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// 对话结束时切下一个SO
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dialogueRunner.onDialogueComplete.AddListener(() =>
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{
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StartCoroutine(GameLoopManager.Instance.NextSceneSo());
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});
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}
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#region 变量操作
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@@ -220,18 +226,6 @@ namespace AibisDream
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{
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return MainUIController.Instance.FadeOutSync(duration);
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}
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[YarnCommand("fade_in")]
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public static IEnumerator FadeIn()
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{
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return MainUIController.Instance.FadeInSync(1);
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}
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[YarnCommand("fade_out")]
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public static IEnumerator FadeOut()
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{
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return MainUIController.Instance.FadeOutSync(1);
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}
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#endregion
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}
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