scene(huoshan): 场景与火山表达 Timeline 配置
Made-with: Cursor
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@@ -59,7 +59,7 @@ namespace AibisDream.FixSystem
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StorageSystem.Instance.RegisterData(_data);
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// 处理内部索引
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_bodyModuleGroup = transform.Find("Body Module Group")?.gameObject;
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_bodyModuleGroup = transform.Find("Scalehandler")?.transform.Find("Body Module Group")?.gameObject;
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_headModuleGroup = transform.Find("Scalehandler")?.transform.Find("Head Module Group")?.gameObject;
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if (transform.Find("HeatMapController"))
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{
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